Educational VR MVP Development (Unity)

Job ID: 40554446

Budget: $3,000 – $5,000 AUD

Meta Quest 3 Educational VR Application (Unity) – MVP
Budget

AUD $2,500 – $5,000 (Fixed Price)

Please provide a fixed-price quote, estimated development timeline, and explain how you would approach this project.

IMPORTANT – Please Read Before Applying

Please only apply if you have previously built a Meta Quest application using Unity.

When submitting your proposal, please include:

Examples of previous Meta Quest or Unity VR projects.
Links to videos, screenshots, GitHub, or live applications if available.
Which Unity assets/frameworks you would use for this project.
Why you would choose those assets.
Your estimated development timeline.
Your fixed-price quote.
Project Overview

I am looking for an experienced Unity VR developer (or small team) to build the first version (MVP) of an educational application for the Meta Quest 3.

This is very important.

I am NOT looking for someone to build an entire VR framework from scratch.

Instead, I want this project built using Meta's official SDKs, Unity's XR Interaction Toolkit, and existing Unity Asset Store assets wherever possible.

The goal is to minimise development time and cost by integrating proven systems that already exist rather than recreating functionality from scratch.

I am looking for someone who knows how to combine existing Unity assets into one polished educational application.

User Experience

The application should work as follows:

The user launches the application on a Meta Quest 3.
The application starts in Mixed Reality (Passthrough) so the user can see their real room.
A floating portal, doorway, orb or button appears in front of the user.
The user selects the portal using either:
Hand Tracking
Meta Quest Controllers
A smooth transition takes the user into a fully immersive 360° photo or video environment.
The user explores the environment using interactive hotspots.
Each hotspot can:
Navigate to another 360° scene
Play narration/audio
Display text
Display images
Display a simple quiz or multiple-choice question
The user continues exploring connected scenes until the experience is complete.
The user can restart the experience or return to the main menu.
Required Features

The application must include:

Native Meta Quest 3 support
Mixed Reality (Passthrough)
Hand Tracking
Controller support
Standalone APK (no PC required)

The application must support:

360° videos
360° photos
Smooth playback
High-quality rendering
Easy replacement of media

I will be creating all 360° content using an Insta360 X5 camera.

Hotspot System

Each 360° scene should support interactive hotspots.

Each hotspot should be configurable to:

Navigate to another 360° scene
Play narration
Display text
Display images
Display a simple quiz

Example:

Volcano Entrance



Lava Lake



Volcano Summit



Crater

The user should move naturally between scenes using hotspots.

Narration

The application should support narration/audio that can be triggered:

Automatically when entering a scene
By selecting hotspots
Version 1 (MVP)

For this first version I DO NOT require:

User accounts
Login system
Online CMS
Admin Portal
Database
Cloud syncing
Multiplayer

I simply want the Unity project organised so that it is easy to:

Replace 360° videos
Replace 360° photos
Add new scenes
Edit hotspot locations
Change narration
Change text
Change images

The goal is to build a solid MVP first. More advanced features will be added later.

Existing Assets & Frameworks

I expect this project to use existing technology wherever appropriate, including:

Meta XR SDK
Meta Quest SDK
Unity XR Interaction Toolkit
Existing Unity Asset Store assets for:
360° viewing
Hotspots
Navigation
UI
Scene transitions
Video playback

Please explain which assets/frameworks you would use and why.

I am specifically looking for a developer who knows how to integrate existing systems rather than rebuilding functionality that already exists.

Deliverables

The successful developer must provide:

Complete Unity project
Full Unity source code
Standalone APK for Meta Quest 3
Documentation explaining the project structure
Instructions for building future APKs

Upon completion, I will own 100% of the Unity source code, assets created specifically for this project, and all intellectual property.

Future Work

This MVP is intended to become a much larger educational platform.

The successful developer will likely receive ongoing work to develop additional features such as:

Teacher dashboard
Cloud content management
Analytics
Additional educational modules
AI narration
Multiplayer experiences
To Apply

Please include the following in your proposal:

Examples of previous Meta Quest or Unity VR projects.
Links to videos, screenshots or demos of your previous work.
Which Unity assets/frameworks you would use.
Why you chose those assets.
Your estimated development timeline.
A fixed-price quote.
Confirmation that I will own 100% of the Unity source code and intellectual property upon completion.
Related categories: Unity 3D Unity Virtual Reality AR / VR 3D Asset