3D Designer for a Unity Gaming App
Budget: €12 – €18 EUR
I am looking for an experienced 3D artist. For my upcoming game, I will need 3D objects that are animated. For this reason, you need to have good skills.
To give an example, we will also work with Augmented Reality. You may design virtual graffiti that becomes "alive" when the user activates it. This graffiti will be 3D and come out of the wall and into the virtual 3D space.
Next to this, my 2D logo of my app needs to be designed in 3D and I am looking for some basic and simple avatars.
For the avatars, you will need to know how to apply a skeleton so that we can use FBX in Unity that we can directly apply on the avatars without additional work.
If you have some basic knowledge in Unity, that would be an advantage. I am thinking about a system where we have components for avatars such as clothes (trouser, pullover) and accessories that can be attached to avatars in order to make them unique.
If you have some basic experience in creating automated NFT using a script that combines components, this would be another advantage. But it is not a MUST HAVE for this job. We will mostly focus on the game itself and not on NFT.
I will need you over a longer time. This means that you may work one or two weeks on this project. Then we may need some time to add the new content to the game and after some time, I may have new requests. It would be good if you can be flexible.
To me, next to quality also the communication is very important. In order to know that you read the full description of this project, please start your message with "Quality Work". Then I will prioritise you. Thanks. :)
To give an example, we will also work with Augmented Reality. You may design virtual graffiti that becomes "alive" when the user activates it. This graffiti will be 3D and come out of the wall and into the virtual 3D space.
Next to this, my 2D logo of my app needs to be designed in 3D and I am looking for some basic and simple avatars.
For the avatars, you will need to know how to apply a skeleton so that we can use FBX in Unity that we can directly apply on the avatars without additional work.
If you have some basic knowledge in Unity, that would be an advantage. I am thinking about a system where we have components for avatars such as clothes (trouser, pullover) and accessories that can be attached to avatars in order to make them unique.
If you have some basic experience in creating automated NFT using a script that combines components, this would be another advantage. But it is not a MUST HAVE for this job. We will mostly focus on the game itself and not on NFT.
I will need you over a longer time. This means that you may work one or two weeks on this project. Then we may need some time to add the new content to the game and after some time, I may have new requests. It would be good if you can be flexible.
To me, next to quality also the communication is very important. In order to know that you read the full description of this project, please start your message with "Quality Work". Then I will prioritise you. Thanks. :)