Built/Convert a Client file for motive Software in UWP From the .NET version for Hololens2
Budget: ₹600 – ₹7,000 INR
The Client file can be found here - https://s3.amazonaws.com/naturalpoint/software/Plugins/Unity/OptiTrack_Unity_Plugin_1.3.1.unitypackage and this Has OptitrackStreamingClient.cs which is the main file and the RigidBody.cs is the subfile that should be taken into consideration. The aim is to have data received on the Hololens2 from the motive software easily. While the plugin for Unity works well on the PC but is not working on Hololens2.
Another approach can be creating an own server(using it as a re-streamer) and restreaming the data to hololens2. Where the actual server can easily be found here - https://github.com/tom-weiland/tcp-udp-networking/tree/tutorial-part5 which can be modified to receive our data from the motive software.
Please let me know if you have any more queries.
Another approach can be creating an own server(using it as a re-streamer) and restreaming the data to hololens2. Where the actual server can easily be found here - https://github.com/tom-weiland/tcp-udp-networking/tree/tutorial-part5 which can be modified to receive our data from the motive software.
Please let me know if you have any more queries.