Build me a simple unity simulation about light refraction
Budget: $30 – $250 USD
I need a unity developer to make a a very simple 3D unity project,
this will be made for educational purposes and demonstration purposes.
it should be built for WebGL so it can in the browser, I expect html,css and js files.
(btw doesn't have to done in unity if you know how to make it in three.js that would be cool )
Maximum Budget is 40$,
there is no option to specify that below.
what I need is a simple scene with a scientific lab environment,
a table where there is a transparent block of material, and a laser beam that is shining through the block of material.
there should be UI Sliders where the player can adjust the refractive index of the of the material (I can provide the formula to calculate the angle of refraction ), and the angle of incidence of the light on the block of material.
the laser beam should pass through the transparent block and refract by the correct angle and then exit on the other side.
all the angles ( incidence and refraction and the norm line ) should be present on the diagram.
the camera will have only two positions:
- an overview of the whole table
- from the top of the table looking straight down at the table.
there should another UI element with simple explanation of the refraction phenomenon (I will provide the text for it )
please see the image attached to see what is light refraction, we want to basically remake the image attached.
Thank you :) and please show that you read the project, automatic bids will be ignored.
this will be made for educational purposes and demonstration purposes.
it should be built for WebGL so it can in the browser, I expect html,css and js files.
(btw doesn't have to done in unity if you know how to make it in three.js that would be cool )
Maximum Budget is 40$,
there is no option to specify that below.
what I need is a simple scene with a scientific lab environment,
a table where there is a transparent block of material, and a laser beam that is shining through the block of material.
there should be UI Sliders where the player can adjust the refractive index of the of the material (I can provide the formula to calculate the angle of refraction ), and the angle of incidence of the light on the block of material.
the laser beam should pass through the transparent block and refract by the correct angle and then exit on the other side.
all the angles ( incidence and refraction and the norm line ) should be present on the diagram.
the camera will have only two positions:
- an overview of the whole table
- from the top of the table looking straight down at the table.
there should another UI element with simple explanation of the refraction phenomenon (I will provide the text for it )
please see the image attached to see what is light refraction, we want to basically remake the image attached.
Thank you :) and please show that you read the project, automatic bids will be ignored.