Build me a proof of concept of a game with map
Budget: $30 – $250 USD
I need a minimal game developed with Unity 3d , ready to be published in the stores.
Description:
- Portrait orientation
Game Flow
- Home should look like this https://drive.google.com/file/d/1bIL7v2iysI2CKCD-aNvxgpSlI8nmN1ik/view
- Home should contain: title and consume a rest api to get the countdown and scores of teams
- When battle is clicked, the map should be appear
https://drive.google.com/file/d/1g49di3rrB-7pzIB607YMvNOYf4Yb8rm0/view
- Google maps should have custom style modifications to make it seem like a game, not a plain map. Check this: https://developers.google.com/maps/documentation/android-sdk/styling
- Also the google map should show a kind of horizon. Check this https://stackoverflow.com/questions/38323724/how-does-pok%C3%A8mon-go-uses-custom-google-map-using-google-map-api
- Map should contain a female 3d avatar performing some minimal movement. Free model https://www.turbosquid.com/3d-models/3d-vrchat-animations-original-1565076
- Map should contain 3d objects (https://www.turbosquid.com/3d-models/diamond-3d-papercraf-3d-1796674) which are close to the player geolocation in specific coordinates. Api rest should be consumed to get the expected coordinates
- When player starts to walk map should be updated and show the new discovered objects according to the returned coordinates (rest api)
Assets:
- I don’t have any assets or 3d models. Public or free should be used
- Just some images used in the mock design could be provided
Mandatory:
- GITHUB with fork or simple branch strategy. This is important.
- Deliverables on each milestone : apk, ipa, video demo, github pull request and a video (5 minutes) explaining the developed code . This is important. I don’t need just one upload. I need incremental versions.
- Android is easy to test, but IOS is a challenge. How can we test it?
- Time estimations of milestones should be respected
- Android Package / iOS Bundle ID: com.one4allgames.poc
- According to the milestones, a time estimation should be sent
Workflow will be:
- Any milestone of the backlog, should be estimated(time) by the developer
- Developer starts some milestone, develop and notify the task completion with the explained deliverables
- Acceptance tests should be performed by me and if everything is fine, developer start the next milestone
Milestones
- Home page with clickable buttons. Click on buttons should change the content showing just a text.
- Battle listener. When the battle button is clicked, a map with horizon and custom style should be shown. Also the new buttons should appear
- Map with female avatar
- Map with 3d objects in coordinates using a rest api.
- When user walk, map should be updated
- Support to upload to android play store
Please, read carefully and ask me anything you need. Pay special to deliverables and github incremental pushs on mandatory section to avoid misunderstandings
Description:
- Portrait orientation
Game Flow
- Home should look like this https://drive.google.com/file/d/1bIL7v2iysI2CKCD-aNvxgpSlI8nmN1ik/view
- Home should contain: title and consume a rest api to get the countdown and scores of teams
- When battle is clicked, the map should be appear
https://drive.google.com/file/d/1g49di3rrB-7pzIB607YMvNOYf4Yb8rm0/view
- Google maps should have custom style modifications to make it seem like a game, not a plain map. Check this: https://developers.google.com/maps/documentation/android-sdk/styling
- Also the google map should show a kind of horizon. Check this https://stackoverflow.com/questions/38323724/how-does-pok%C3%A8mon-go-uses-custom-google-map-using-google-map-api
- Map should contain a female 3d avatar performing some minimal movement. Free model https://www.turbosquid.com/3d-models/3d-vrchat-animations-original-1565076
- Map should contain 3d objects (https://www.turbosquid.com/3d-models/diamond-3d-papercraf-3d-1796674) which are close to the player geolocation in specific coordinates. Api rest should be consumed to get the expected coordinates
- When player starts to walk map should be updated and show the new discovered objects according to the returned coordinates (rest api)
Assets:
- I don’t have any assets or 3d models. Public or free should be used
- Just some images used in the mock design could be provided
Mandatory:
- GITHUB with fork or simple branch strategy. This is important.
- Deliverables on each milestone : apk, ipa, video demo, github pull request and a video (5 minutes) explaining the developed code . This is important. I don’t need just one upload. I need incremental versions.
- Android is easy to test, but IOS is a challenge. How can we test it?
- Time estimations of milestones should be respected
- Android Package / iOS Bundle ID: com.one4allgames.poc
- According to the milestones, a time estimation should be sent
Workflow will be:
- Any milestone of the backlog, should be estimated(time) by the developer
- Developer starts some milestone, develop and notify the task completion with the explained deliverables
- Acceptance tests should be performed by me and if everything is fine, developer start the next milestone
Milestones
- Home page with clickable buttons. Click on buttons should change the content showing just a text.
- Battle listener. When the battle button is clicked, a map with horizon and custom style should be shown. Also the new buttons should appear
- Map with female avatar
- Map with 3d objects in coordinates using a rest api.
- When user walk, map should be updated
- Support to upload to android play store
Please, read carefully and ask me anything you need. Pay special to deliverables and github incremental pushs on mandatory section to avoid misunderstandings