Build a 3D AI - Airplane Proof Of Concept (POC) Game (Three.js + n8n + Modern Tools)
Budget: $250 – $750 CAD
This is an exciting opportunity for someone with a knack for game development and AI. I'm looking for an engaging, fun, and challenging game that players will enjoy. Bids from freelancers with a strong portfolio in similar projects will be prioritized.
OVERVIEW:
I am building a modern 3D airplane dogfight-style game similar to fly.pieter.com. I only need a Proof of Concept (POC) to start, and I will scale it after.
OBJECTIVE:
Deliver a working online POC of a fighter plane flying in a 3D environment with basic controls. The project must use modern lightweight tools and be completed quickly, not with overkill frameworks like Unity or Unreal.
TOOLS REQUIRED:
Three.js (for 3D graphics in browser)
n8n (for backend events, workflows)
Cursor or ChatGPT assistance (for AI debugging, optional)
SCOPE OF WORK (POC Phase Only):
Load 3D airplane model (GLTF)
Skybox and simple terrain or clouds
Keyboard controls (arrow keys or WASD to fly)
Plane moves realistically in 3D space
Optional: shoot bullets / destroy floating balloons
Deploy demo to a test site like fly.robert.com (you can help me or provide deploy instructions)
BUDGET & TIMELINE:
Fixed Price: $250 CAD
Timeline: 7 Days
NO upsells. This is a POC only. Final version may follow.
REQUIREMENTS:
I own 100% of all code and assets.
You must be comfortable working with no-code/low-code tools like n8n, not pushing everything into custom backend code.
Code must be well-commented and structured for me to take over and expand later.
FUTURE STAGES (if this goes well):
Multiplayer (using Supabase/Firebase)
Matchmaking and score tracking (n8n workflows)
Mobile controls + cockpit view
Weekly battle tournaments
RED FLAGS TO AVOID:
If you tell me this is a $5,000–$10,000 project, you're not a fit.
If you're only experienced with Unity or Unreal, this is not for you.
No backend-heavy solutions. This is a modern web + AI-assisted build.
Let’s build something lean, smart, and fun.
Looking forward to working with a creative developer who gets it.
OVERVIEW:
I am building a modern 3D airplane dogfight-style game similar to fly.pieter.com. I only need a Proof of Concept (POC) to start, and I will scale it after.
OBJECTIVE:
Deliver a working online POC of a fighter plane flying in a 3D environment with basic controls. The project must use modern lightweight tools and be completed quickly, not with overkill frameworks like Unity or Unreal.
TOOLS REQUIRED:
Three.js (for 3D graphics in browser)
n8n (for backend events, workflows)
Cursor or ChatGPT assistance (for AI debugging, optional)
SCOPE OF WORK (POC Phase Only):
Load 3D airplane model (GLTF)
Skybox and simple terrain or clouds
Keyboard controls (arrow keys or WASD to fly)
Plane moves realistically in 3D space
Optional: shoot bullets / destroy floating balloons
Deploy demo to a test site like fly.robert.com (you can help me or provide deploy instructions)
BUDGET & TIMELINE:
Fixed Price: $250 CAD
Timeline: 7 Days
NO upsells. This is a POC only. Final version may follow.
REQUIREMENTS:
I own 100% of all code and assets.
You must be comfortable working with no-code/low-code tools like n8n, not pushing everything into custom backend code.
Code must be well-commented and structured for me to take over and expand later.
FUTURE STAGES (if this goes well):
Multiplayer (using Supabase/Firebase)
Matchmaking and score tracking (n8n workflows)
Mobile controls + cockpit view
Weekly battle tournaments
RED FLAGS TO AVOID:
If you tell me this is a $5,000–$10,000 project, you're not a fit.
If you're only experienced with Unity or Unreal, this is not for you.
No backend-heavy solutions. This is a modern web + AI-assisted build.
Let’s build something lean, smart, and fun.
Looking forward to working with a creative developer who gets it.