Blender script to batch change armature from a set of fbx

Job ID: 35668030

Budget: $10 – $30 USD

I have a hundred of fbx that have a compatible armature (same position and vertex groups) but load differently in Unity.
I find that importing the fbx into blender, removing the armature and importing the armature from a working fbx to replace the original make a non working fbx working.

I want to avoid that work if you can make a cheap script to do that in batch:

- Take a reference armature (it can be opened first manual to have just the good armature opened in blender
- Import the bad fbx (with "better fbx importer" I can provide the plugin, it's because that integrated imported doesn't work well on these models)
- Delete the bad fbx armature
- Set the reference armature as the one for the armature modifier
- Export the fbx with the same name (or added something)
- Continue with the new fbx until all have been processed
Related categories: C# Programming Maya 3D Modelling 3D Animation Unity 3D