iOS App Wireframe Design
Budget: $30 – $250 AUD
I need a detailed wireframe for a new iOS mobile app. I’ll provide the concept, core features, and rough user stories; your job is to translate them into a clear, interactive prototype that demonstrates every major flow.
Scope
• Create low- to mid-fidelity screens in Figma (Sketch or Adobe XD are fine if preferred).
• Map out complete user journeys—including onboarding, main dashboard, and one secondary feature set—so the navigation feels intuitive on iPhone.
• Deliver a clickable prototype that I can share with stakeholders, plus the source file with neatly organised layers and styles.
• Follow Apple Human Interface Guidelines for spacing, typography, and common controls.
• Include up to two revision cycles after I review the first draft.
What I’m looking for
Experience designing mobile interfaces, particularly for iOS, is essential. If you’ve worked on finance, productivity, or social apps, please mention it. A concise note on how you typically approach research, user flows, and wireframing will help me understand your process.
Timeline
I’d like an initial draft within a week of project start and the final interactive prototype a week after feedback.
If this sounds like a good fit, let’s discuss your availability and any clarifications you need.
Scope
• Create low- to mid-fidelity screens in Figma (Sketch or Adobe XD are fine if preferred).
• Map out complete user journeys—including onboarding, main dashboard, and one secondary feature set—so the navigation feels intuitive on iPhone.
• Deliver a clickable prototype that I can share with stakeholders, plus the source file with neatly organised layers and styles.
• Follow Apple Human Interface Guidelines for spacing, typography, and common controls.
• Include up to two revision cycles after I review the first draft.
What I’m looking for
Experience designing mobile interfaces, particularly for iOS, is essential. If you’ve worked on finance, productivity, or social apps, please mention it. A concise note on how you typically approach research, user flows, and wireframing will help me understand your process.
Timeline
I’d like an initial draft within a week of project start and the final interactive prototype a week after feedback.
If this sounds like a good fit, let’s discuss your availability and any clarifications you need.