Web App UI/UX Design
Budget: £10 – £15 GBP
The project centers on crafting a complete UI/UX experience for a new mobile application that will launch on both iOS and Android. I already have a broad visual direction in mind—clean, modern, and highly intuitive—but I have no formal brand guidelines yet. Your job is to translate that loose style vision into a cohesive design system and then apply it across every screen of the app.
You will start by helping me refine the overall look and feel (colors, typography, iconography). Once that foundation is set, I’ll need high-fidelity mock-ups and clickable prototypes for the full user journey, covering all major features and edge-case states. Figma is the preferred tool, though Sketch or Adobe XD works if it speeds up your workflow and keeps collaboration easy.
Deliverables
• Style guide (color palette, fonts, icon set)
• Complete screen designs for both platforms, sized to current iOS and Android guidelines
• Interactive prototype demonstrating core flows and micro-interactions
• Export-ready graphic assets (SVG/PNG) organized for hand-off to developers
Acceptance criteria
• UI strictly follows Apple HIG and Material Design conventions while retaining a unified look
• All text, icons, and components auto-layout responsive in Figma
• Prototype tested on actual devices for tap-target accuracy and visual consistency
Once the final files are approved, I’ll move straight to development, so tidy layer naming and organized components are important. Let me know your estimated timeline for the initial concept and how many revision rounds you include by default.
You will start by helping me refine the overall look and feel (colors, typography, iconography). Once that foundation is set, I’ll need high-fidelity mock-ups and clickable prototypes for the full user journey, covering all major features and edge-case states. Figma is the preferred tool, though Sketch or Adobe XD works if it speeds up your workflow and keeps collaboration easy.
Deliverables
• Style guide (color palette, fonts, icon set)
• Complete screen designs for both platforms, sized to current iOS and Android guidelines
• Interactive prototype demonstrating core flows and micro-interactions
• Export-ready graphic assets (SVG/PNG) organized for hand-off to developers
Acceptance criteria
• UI strictly follows Apple HIG and Material Design conventions while retaining a unified look
• All text, icons, and components auto-layout responsive in Figma
• Prototype tested on actual devices for tap-target accuracy and visual consistency
Once the final files are approved, I’ll move straight to development, so tidy layer naming and organized components are important. Let me know your estimated timeline for the initial concept and how many revision rounds you include by default.