Tic Tac Toe Multiplayer Minimalist Mobile Game UI Design
Budget: ₹1,500 – ₹12,500 INR
I’m polishing a real-time, multiplayer Tic-Tac-Toe built in Unity and I need a UI/UX partner who can give the entire mobile experience a fresh, minimalistic look. Every screen and on-screen element is in scope—main menu, matchmaking lobby, in-game HUD, pop-ups, buttons, icons, even the tiny victory and draw banners.
All artwork must arrive production-ready for Unity (properly sliced PNGs/SVGs, font recommendations, colour and spacing guide, plus any editable Figma/PSD files). If you already know Unity’s Canvas system, anchors and nine-slice tricks, you’ll hit the ground running.
I also want to create a visually appealing and user-friendly interface for my Unity game’s asset store. The store will have 6 categories:
BoardTheme
MarkerSkin
Background
Avatar
ProfileFrame
UITheme
Each category will contain 10 items, with:
1 default item free
Some items unlockable via watching ads
Some items purchasable via in-app purchase
Show me two things to get started:
• a link to similar mobile game interfaces you’ve shipped
• your best estimate of how many days you’ll need from kickoff to hand-over
I’ll provide the current build, screen flows and brand palette at project start, stay available for quick feedback, and keep milestones tight so we both move fast. Let’s craft a UI that feels effortless for players the moment they launch the game.
All artwork must arrive production-ready for Unity (properly sliced PNGs/SVGs, font recommendations, colour and spacing guide, plus any editable Figma/PSD files). If you already know Unity’s Canvas system, anchors and nine-slice tricks, you’ll hit the ground running.
I also want to create a visually appealing and user-friendly interface for my Unity game’s asset store. The store will have 6 categories:
BoardTheme
MarkerSkin
Background
Avatar
ProfileFrame
UITheme
Each category will contain 10 items, with:
1 default item free
Some items unlockable via watching ads
Some items purchasable via in-app purchase
Show me two things to get started:
• a link to similar mobile game interfaces you’ve shipped
• your best estimate of how many days you’ll need from kickoff to hand-over
I’ll provide the current build, screen flows and brand palette at project start, stay available for quick feedback, and keep milestones tight so we both move fast. Let’s craft a UI that feels effortless for players the moment they launch the game.