Static & Unity-Ready UI/UX Design for a Multiplayer Card Game

Job ID: 40589791

Budget: $250 – $750 USD

PLEASE READ DESCRIPTION CAREFULLY BEFORE BIDDING

We are developing a premium landscape multiplayer online card game for Android.
The game already has an approved Royal Competitive Arena visual direction. We are not looking for a complete redesign. We need an experienced Game UI/UX Designer to refine and complete the existing direction as a static, layered and Unity-ready UI package.

All major screens should use one consistent royal background environment, button style, popup system, typography and interaction behaviour. The exact layout and content will vary according to each screen.

Required screens include:
Splash and Login
Home / Mode Selection
Table Selection
Gameplay Screen / HUD
Profile and Settings
Daily Reward and Watch Ads
Hall of Fame / Leaderboard
Trump Selection and Announcement
Foul, Winning Trick and Reconnecting overlays
Victory, Defeat, Kot and 52 Kot result screens
Required popups and button states
The Gameplay Screen must prioritize a clear table, large cards, timer, trump indicator and player information.

Important Requirements:
Complete editable Figma source file
Static but properly layered design
Reusable buttons, panels, popups and components
Default, pressed, selected, disabled and locked states
Dynamic text and values must remain separate from images
Unity-ready PNG/SVG asset exports
9-slice specifications where required
Responsive Android landscape guidance
Organized layers and asset naming
Coordination with our Unity developer during handoff
Full commercial usage rights

Not Included
Advanced motion graphics, animated backgrounds, particles, cinematic camera movement, backend development and gameplay programming are not part of this project.

Please share:
Relevant mobile game UI portfolio
Total fixed price
Delivery timeline
Included revision rounds
Whether Unity UI implementation is available separately

Note: The project will be completed in multiple milestones.