Realistic Game UI Artist Needed
Budget: $2 – $30 USD
Playable Space Strategy Game – UI Artist Wanted
I’m developing a playable space strategy indie game and looking for a beginner-friendly UI artist to polish and continue interface and game development.
Project Status
Working prototype includes:
- Fleet management
- Operations system
- Contract system
- Tutorial
- Fuel & damage mechanics
- Economy & shipyard
- Save/Load system
- Real-time progression
Note: Core gameplay is fully functional — this is not just a concept. I will send download link
What I Need
- Immersive main menu
- 2D ship models (clean, realistic style)
- Non-distracting in-game HUD
- Button & icon sets (for desktop build)
Style
Realistic sci-fi
Crisp shapes
Subtle gradients
Clear, readable typography
No cartoon or pixel-art style
Deliverables
JPG/PNG or suggested format suitable for Unity
Layered source files preferred
Able to upload on github (private repo)
Timeline:
Start immediately
Payment
5–20% revenue share from total game income (dependent on engagement)
The project is not yet published, so first revenue may take some time
Planned release path:
Itch.io demo / early build (1 week)
Kickstarter campaign (1-2 weeks)
Later: Steam and other platforms
Application
Please send:
1–2 UI samples (space/sci-fi preferred) based on message and picture i will provide
Your availability
Contact only via email vi.ss.space at gmail.com
I’m developing a playable space strategy indie game and looking for a beginner-friendly UI artist to polish and continue interface and game development.
Project Status
Working prototype includes:
- Fleet management
- Operations system
- Contract system
- Tutorial
- Fuel & damage mechanics
- Economy & shipyard
- Save/Load system
- Real-time progression
Note: Core gameplay is fully functional — this is not just a concept. I will send download link
What I Need
- Immersive main menu
- 2D ship models (clean, realistic style)
- Non-distracting in-game HUD
- Button & icon sets (for desktop build)
Style
Realistic sci-fi
Crisp shapes
Subtle gradients
Clear, readable typography
No cartoon or pixel-art style
Deliverables
JPG/PNG or suggested format suitable for Unity
Layered source files preferred
Able to upload on github (private repo)
Timeline:
Start immediately
Payment
5–20% revenue share from total game income (dependent on engagement)
The project is not yet published, so first revenue may take some time
Planned release path:
Itch.io demo / early build (1 week)
Kickstarter campaign (1-2 weeks)
Later: Steam and other platforms
Application
Please send:
1–2 UI samples (space/sci-fi preferred) based on message and picture i will provide
Your availability
Contact only via email vi.ss.space at gmail.com