Mobile Game UI Design

Job ID: 40037344

Budget: $30 – $250 USD

My upcoming mobile title needs 15–20 polished UI screens built around a clean, modern aesthetic. You will be taking an established visual theme and translating the wire-framed concepts into production-ready art that feels intuitive on a phone screen and instantly communicates game state. The core surfaces must feature images, text boxes, crisp borders, and a prominent scoring box, all laid out with touch ergonomics and current mobile UX patterns in mind.

Expect to handle everything from the main menu through in-game overlays, pop-ups, and victory/defeat summaries. Layered source files in Figma, Adobe XD, or PSD are necessary so I can hand them straight to engineering for integration, and I’ll rely on you to provide any supplementary assets or font selections the screens require.

Deliverables
• 15–20 fully designed UI screens following the agreed modern style
• Editable source files plus export-ready PNG/SVG assets
• A compact style guide that covers colours, typography, icon sizing, and padding rules

Acceptance criteria
• Every screen scales cleanly to common phone resolutions (16:9 and 19.5:9)
• Components remain legible and tap-friendly at 1× zoom
• Visual consistency across all states (idle, hover, pressed, disabled)
• All assets delivered within the timeline we set together

If this fits your skill set and your portfolio demonstrates sharp mobile game UI work, let’s lock in the schedule and get started.