Futuristic ARPG Interface Screen Designs

Job ID: 40253584

Budget: $30 – $250 USD

I’m building a science-fiction action-RPG inspired by the scope of Diablo II Resurrected, but with a crisp, futuristic visual style. To move from concept to playable prototype, I now need a full suite of interface screens and an in-game HUD.

Scope
• Core screens: main menu, character select, inventory, skill tree, quest log, map, trading, crafting, settings—and any others an ARPG of this scale demands.
• HUD: health and mana bars, minimap, quest tracker, plus additional combat and status elements appropriate to fast-paced ARPG play.
• Style: sleek, high-tech futurism—clean typography, holographic accents, subtle motion where it adds clarity.

What I’ll Provide
A detailed feature list for each screen, wireframes where available, color references, and gameplay footage to help you understand flow and pacing.

What I’d Like Back
1. High-fidelity mock-ups for every screen in Figma, Photoshop, or Sketch (your choice).
2. A clickable prototype that lets me test navigation and basic interactions.
3. All final layered source files, organized and labeled for easy hand-off to developers.

Acceptance
A screen is considered done when it matches the agreed wireframe, uses the defined style guide, and exports cleanly at 4K and 1080p resolutions.

If you’ve crafted UI for ARPGs, MMOs, or sci-fi shooters—and can move quickly while iterating on feedback—I’d love to see recent examples and hear how you’d tackle this interface suite.