End-to-End Retail Commerce App UI
Budget: ₹37,500 – ₹75,000 INR
The project centers on a full-scale retail shopping app that must feel seamless on both iOS and Android. Around 35 unique screens are mapped out—from onboarding and catalogue browsing to checkout, order tracking, and profile management—and every one of them needs polished, high-fidelity visuals backed by thoughtful UX decisions.
Scope
• Produce complete screen designs, micro-interactions, and all in-app graphical elements.
• Maintain platform-specific consistency while preserving a single visual language across iOS and Android.
• Supply a reusable component library, icon set, typography and colour system, plus any illustration work required.
• Package everything in an organised Figma (Sketch/Adobe XD) file, along with export-ready assets (SVG/PNG/2x/3x) and a clickable prototype that demonstrates the primary user flows.
Quality expectations
Pixel accuracy and UX finesse are non-negotiable; the screens will undergo detailed usability and visual reviews. Interaction states, edge-case screens and loading/empty views should be treated with the same care as the happy path.
Timeline
All final assets and prototype links are needed within a month, so steady progress updates and the ability to respond quickly to feedback are essential.
Acceptance criteria
• All 35 screens delivered in high-fidelity with responsive variants where applicable.
• Component library and style guide included.
• Clickable prototype covers catalogue-to-checkout flow end to end.
• Assets export without naming or sizing issues and import cleanly into both Android Studio and Xcode.
By meeting the above, the design handoff will be painless for engineering and ready for immediate implementation.
Scope
• Produce complete screen designs, micro-interactions, and all in-app graphical elements.
• Maintain platform-specific consistency while preserving a single visual language across iOS and Android.
• Supply a reusable component library, icon set, typography and colour system, plus any illustration work required.
• Package everything in an organised Figma (Sketch/Adobe XD) file, along with export-ready assets (SVG/PNG/2x/3x) and a clickable prototype that demonstrates the primary user flows.
Quality expectations
Pixel accuracy and UX finesse are non-negotiable; the screens will undergo detailed usability and visual reviews. Interaction states, edge-case screens and loading/empty views should be treated with the same care as the happy path.
Timeline
All final assets and prototype links are needed within a month, so steady progress updates and the ability to respond quickly to feedback are essential.
Acceptance criteria
• All 35 screens delivered in high-fidelity with responsive variants where applicable.
• Component library and style guide included.
• Clickable prototype covers catalogue-to-checkout flow end to end.
• Assets export without naming or sizing issues and import cleanly into both Android Studio and Xcode.
By meeting the above, the design handoff will be painless for engineering and ready for immediate implementation.