Child-Friendly EdTech App UX/UI Design
Budget: $1,500 – $3,000 AUD
UX/UI Designer Needed — Child-First Exploration Tablet (EdTech)
We are building a purpose-built educational app for children aged 4-8.
Our product philosophy is:
Calm.
Timeless.
Explorer-first.
No gamification gimmicks.
No addictive mechanics.
No visual chaos.
We are looking for a senior UX/UI designer who thinks in systems, not just screens.
---
Scope of Work
This project focuses on the child-facing tablet experience.
### 1. UX Review & Refinement
We have already defined:
• Product philosophy
• World architecture
• Progression logic
• Brain break system
• Reward system
We need an expert to:
• Review and challenge the user flows
• Refine information architecture
• Stress-test interaction logic
• Simplify where needed
---
### 2. Design System Creation
Build a scalable Figma design system including:
• Global components
• Game components
• Map / world components
• States & interactions
• Typography scale
• Spacing & grid system
Design must support:
• Landscape tablet mode only !!!
• Fixed viewport maps
• Calm, minimal aesthetic
• Warm Australian-inspired color palette
---
### 3. High-Fidelity UI
Design final UI for:
• Home screen
• World (map + game screen)
• Game Library screen
• Exploration world template
- and more.
---
## Design Direction
Visual tone:
• Warm but minimal
• Structured but playful
• Soft, not childish
• Calm, not overstimulating
Think: Lalilo-level simplicity.
Avoid: Reading Eggs density or flashy game UIs.
---
## Ideal Profile
• Experience designing educational products or children’s apps
• Strong systems thinker
• Comfortable with product strategy conversations
• Experience with tablet-first UX
• Strong Figma component architecture
Bonus:
• Experience designing for kiosk / dedicated hardware
• Understanding of neurodivergent accessibility principles
---
## Project Type
Initial phase: UX refinement + core UI system
Long-term collaboration possible
Please share:
• Relevant portfolio examples
• Similar tablet or children-focused work
• Estimated timeline
• Estimated cost
We are building something long-term and meaningful.
We are looking for a thoughtful partner, not just a screen designer.
****
We operate lean and appreciate smart, efficient solutions. Reusing and adapting high-quality UI kits or component libraries is absolutely welcome, as long as the final result feels cohesive and purpose-built for KaiPad.
****
We are building a purpose-built educational app for children aged 4-8.
Our product philosophy is:
Calm.
Timeless.
Explorer-first.
No gamification gimmicks.
No addictive mechanics.
No visual chaos.
We are looking for a senior UX/UI designer who thinks in systems, not just screens.
---
Scope of Work
This project focuses on the child-facing tablet experience.
### 1. UX Review & Refinement
We have already defined:
• Product philosophy
• World architecture
• Progression logic
• Brain break system
• Reward system
We need an expert to:
• Review and challenge the user flows
• Refine information architecture
• Stress-test interaction logic
• Simplify where needed
---
### 2. Design System Creation
Build a scalable Figma design system including:
• Global components
• Game components
• Map / world components
• States & interactions
• Typography scale
• Spacing & grid system
Design must support:
• Landscape tablet mode only !!!
• Fixed viewport maps
• Calm, minimal aesthetic
• Warm Australian-inspired color palette
---
### 3. High-Fidelity UI
Design final UI for:
• Home screen
• World (map + game screen)
• Game Library screen
• Exploration world template
- and more.
---
## Design Direction
Visual tone:
• Warm but minimal
• Structured but playful
• Soft, not childish
• Calm, not overstimulating
Think: Lalilo-level simplicity.
Avoid: Reading Eggs density or flashy game UIs.
---
## Ideal Profile
• Experience designing educational products or children’s apps
• Strong systems thinker
• Comfortable with product strategy conversations
• Experience with tablet-first UX
• Strong Figma component architecture
Bonus:
• Experience designing for kiosk / dedicated hardware
• Understanding of neurodivergent accessibility principles
---
## Project Type
Initial phase: UX refinement + core UI system
Long-term collaboration possible
Please share:
• Relevant portfolio examples
• Similar tablet or children-focused work
• Estimated timeline
• Estimated cost
We are building something long-term and meaningful.
We are looking for a thoughtful partner, not just a screen designer.
****
We operate lean and appreciate smart, efficient solutions. Reusing and adapting high-quality UI kits or component libraries is absolutely welcome, as long as the final result feels cohesive and purpose-built for KaiPad.
****