ASSET CREATION PROJECT PROPOSAL
Budget: ₹600 – ₹1,500 INR
Project Overview:
We are developing SwarajyaVerse, an immersive AR & VR educational Android application that allows students to experience the life and historical events of Chhatrapati Shivaji Maharaj through interactive storytelling.
The application combines:
Augmented Reality (AR)
Virtual Reality (VR)
Character-driven learning
Historical environments
Gamified education
- Scope of Work (ASSETS ONLY)
IMPORTANT:
This role is strictly for asset creation.
No programming or Unity development is required.
Required Asset Categories
1. 3D Environment Assets
Module 1 — Lal Mahal
Palace interior environment
Courtyard area
Training ground
Lamps and palace props
Module 2 — Torna Fort
Fort wall modular pieces
Watch tower
Mountain terrain section
Torches and war props
Module 3 — Raigad Fort
Throne hall environment
Royal throne (Hero asset)
Court decorations (flags, carpets, ceremony items)
2. 3D Character Assets
Historical Characters:
Jijabai
Shahaji Bhosale
Dadoji Konddev
Tanaji Malusare
Yesaji Kank
Baji Pasalkar
Gaga Bhatt
Moropant Pingle
Hambirrao Mohite
Soyarabai
Requirements:
Fully rigged characters
Mobile optimized
Animation-ready models
NPCs:
Soldiers
Villagers
Court crowd characters
3. Animation Requirements
Basic animation set:
Idle animation
Talking animation
Walking animation
Gesture animations
Ceremony animation poses
(No complex cinematic animation required.)
4. AR Miniature Models
Scaled versions of:
Lal Mahal
Torna Fort
Raigad Fort
Optimized for AR placement interaction.
5. 2D Graphic Assets (Optional if artist capable)
Character portraits
UI icons
Timeline illustrations
Achievement badges
- Artistic Style
Required Style:
Historically accurate
Semi-realistic
Educational XR experience
NOT fantasy or cartoon style
- Technical Requirements
Modeling:
Blender preferred
Low–Medium Poly
Mobile XR optimized
File Formats:
FBX (3D models)
PNG with transparency (2D assets)
Proper scaling for Unity
Optimization
Android performance friendly
Clean topology
Proper UV mapping
- Deliverables
Artist must provide:
Source files (.blend)
Exported FBX files
Textures
Rigged characters
Organized asset folders
- Ideal Candidate
Looking for:
3D Artist / Game Artist
Blender Environment Artist
Character Artist
AR/VR asset experience preferred
Students / Freelancers welcome.
We are developing SwarajyaVerse, an immersive AR & VR educational Android application that allows students to experience the life and historical events of Chhatrapati Shivaji Maharaj through interactive storytelling.
The application combines:
Augmented Reality (AR)
Virtual Reality (VR)
Character-driven learning
Historical environments
Gamified education
- Scope of Work (ASSETS ONLY)
IMPORTANT:
This role is strictly for asset creation.
No programming or Unity development is required.
Required Asset Categories
1. 3D Environment Assets
Module 1 — Lal Mahal
Palace interior environment
Courtyard area
Training ground
Lamps and palace props
Module 2 — Torna Fort
Fort wall modular pieces
Watch tower
Mountain terrain section
Torches and war props
Module 3 — Raigad Fort
Throne hall environment
Royal throne (Hero asset)
Court decorations (flags, carpets, ceremony items)
2. 3D Character Assets
Historical Characters:
Jijabai
Shahaji Bhosale
Dadoji Konddev
Tanaji Malusare
Yesaji Kank
Baji Pasalkar
Gaga Bhatt
Moropant Pingle
Hambirrao Mohite
Soyarabai
Requirements:
Fully rigged characters
Mobile optimized
Animation-ready models
NPCs:
Soldiers
Villagers
Court crowd characters
3. Animation Requirements
Basic animation set:
Idle animation
Talking animation
Walking animation
Gesture animations
Ceremony animation poses
(No complex cinematic animation required.)
4. AR Miniature Models
Scaled versions of:
Lal Mahal
Torna Fort
Raigad Fort
Optimized for AR placement interaction.
5. 2D Graphic Assets (Optional if artist capable)
Character portraits
UI icons
Timeline illustrations
Achievement badges
- Artistic Style
Required Style:
Historically accurate
Semi-realistic
Educational XR experience
NOT fantasy or cartoon style
- Technical Requirements
Modeling:
Blender preferred
Low–Medium Poly
Mobile XR optimized
File Formats:
FBX (3D models)
PNG with transparency (2D assets)
Proper scaling for Unity
Optimization
Android performance friendly
Clean topology
Proper UV mapping
- Deliverables
Artist must provide:
Source files (.blend)
Exported FBX files
Textures
Rigged characters
Organized asset folders
- Ideal Candidate
Looking for:
3D Artist / Game Artist
Blender Environment Artist
Character Artist
AR/VR asset experience preferred
Students / Freelancers welcome.