Urgent 3D Generalist for Interactive Farm Scene
Budget: $30 – $250 USD
I am looking for a skilled 3D Generalist or Creative Developer to build an interactive 3D scene TODAY. Due to the strict deadline, I am open to the use of high-quality stock assets/packs for the environment and animals to speed up the process, as long as the style is consistent (Low Poly).
1. The 3D Scene (Blender/GLB):
Style: Low Poly, colorful, vibrant.
Setting: A floating island with a farm.
Environment: Farmhouse, barn, hay mounds, trees, small lake.
Characters:
Farmer 1: Tall, skinny white male, dark brown hair. Must be smiling.
Farmer 2: Tall, skinny black female, curly brown afro. Must be smiling.
Animals: Cows, sheep (grazing/walking), dogs (guarding), rooster (on hay), ducks and fish (in the water).
Atmosphere: Wind effect on trees, water shaders/ripples, moving clouds.
2. Technical & Three.js Requirements:
Delivery: A working web-ready folder (HTML/JS/Assets) using Three.js.
Animations: Looping idle animations for animals and environment.
Day/Night Cycle: A programmed transition changing the lighting/skybox.
Interactivity (Click Events):
Animals: Must play a specific sound effect when clicked (moo, bark, etc.).
Farmers: Must play a "waving" animation or greeting gesture when clicked.
1. The 3D Scene (Blender/GLB):
Style: Low Poly, colorful, vibrant.
Setting: A floating island with a farm.
Environment: Farmhouse, barn, hay mounds, trees, small lake.
Characters:
Farmer 1: Tall, skinny white male, dark brown hair. Must be smiling.
Farmer 2: Tall, skinny black female, curly brown afro. Must be smiling.
Animals: Cows, sheep (grazing/walking), dogs (guarding), rooster (on hay), ducks and fish (in the water).
Atmosphere: Wind effect on trees, water shaders/ripples, moving clouds.
2. Technical & Three.js Requirements:
Delivery: A working web-ready folder (HTML/JS/Assets) using Three.js.
Animations: Looping idle animations for animals and environment.
Day/Night Cycle: A programmed transition changing the lighting/skybox.
Interactivity (Click Events):
Animals: Must play a specific sound effect when clicked (moo, bark, etc.).
Farmers: Must play a "waving" animation or greeting gesture when clicked.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Blender
Three.js
3D Graphic Design