Full Garment Development in CLO3D

Job ID: 40539636

Budget: $30 – $250 CAD

I need a seasoned CLO3D user to transform my sketch into a production-ready digital garment. You’ll pick the project up from the very first step—setting up the avatar with my supplied measurements—and carry it all the way through to polished final renders and export-ready technical files.

Here’s what the workflow looks like and the exact assets I expect back:

• Avatar setup using my measurement chart
• Complete pattern creation, adjustments, and neatly organised pattern pieces
• Accurate garment construction with stitched simulations and annotated screenshots of key seams
• Fabric testing inside CLO3D: multiple fabric presets, drape comparison, and a clear note on the final selection
• Two rounds of fit development (first fit with screenshots, list of corrections, final approved fit)
• Detailing phase: pleats, gathers, pockets, trims, or prints as required, plus close-up snapshots
• 2–3 colour or material variations followed by the shortlisted option
• High-resolution front, back, and side renders on transparent and studio backgrounds
• Technical output: flat sketches, graded pattern layout, and layered DXF/AI exports
• One-page visual “process recap” that shows Sketch → Pattern → CLO3D assembly → Final render

Deliverables must include the editable .zprj file, all fabric/trim textures, PNG/JPEG renders, and a compiled PDF tech pack.

Strong grasp of pattern-making, real-world drape accuracy, and rapid iteration inside CLO3D will be key. If you can keep the project organised and clearly documented, this should run smoothly—let’s create a virtual sample that a factory can follow without a single question.