GTA 6 Custom Car Audio

Job ID: 40196680

Budget: $1,000,000 – $5,000,000 USD

I’m building a GTA 6-inspired project and need a two-part audio package that feels as polished as anything you’d hear in Los Santos.

First, I want original background music that can sit behind missions, free-roam cruising, and high-intensity chases. Think radio-ready tracks that blend hip-hop, synth-wave, and Latin club vibes—nothing ripped or royalty-restricted, all composed from scratch and ready to loop seamlessly in-game.

Second, I need a full suite of car sounds. Engines should growl, purr, and scream across the rev range; gear changes, tire squeals, turbo whistles, and hard braking all have to sell the illusion of weighty, high-horsepower vehicles. Authenticity matters, so layering real recordings with design work in Pro Tools, Logic, FMOD, or Wwise is expected.

Deliverables
• 5 unique background tracks (≈3 min each) with individual stems
• 1 complete car SFX library covering start-up, idle, low-mid-high rev, acceleration, deceleration, skids, collisions, and horn variations (48 kHz WAV)
• Loop-points marked, filenames clear and consistent
• Short video showcasing the assets in-engine or synced to gameplay footage for proof of concept

Acceptance criteria
• All music and effects pass royalty-free checks
• Loops play gap-free for at least five consecutive cycles
• Vehicle sounds remain tonally coherent from 500 rpm idle through redline without artifacts

If you thrive on cinematic mixes and granular vehicle Foley, let’s make this audio package roar.