macOS Game Solana Payment Integration
Budget: €5,000 – €10,000 EUR
I have a completed macOS game and now want players to be able to purchase items and unlockables with Solana rather than traditional in-app payments. The task is to wire a smooth, secure Solana checkout flow directly into the game.
You’ll be responsible for adding wallet connectivity (Phantom, Solflare or similar), creating the transaction logic, pulling real-time confirmations, and surfacing clear success or error states inside the existing Swift codebase. Experience building or maintaining Solana DApps and, in particular, hands-on integration of Solana wallets is essential. I’m not looking for Bitcoin or Ethereum support—only Solana.
Deliverables
• Updated Xcode project with wallet connect screen and purchase flow
• Test-net and main-net transaction proofs recorded in a short demo video
• Brief setup notes so I can build and submit future versions without extra help
When you respond, focus on your macOS and Solana experience—links, screenshots or concise descriptions of past integrations are perfect.
You’ll be responsible for adding wallet connectivity (Phantom, Solflare or similar), creating the transaction logic, pulling real-time confirmations, and surfacing clear success or error states inside the existing Swift codebase. Experience building or maintaining Solana DApps and, in particular, hands-on integration of Solana wallets is essential. I’m not looking for Bitcoin or Ethereum support—only Solana.
Deliverables
• Updated Xcode project with wallet connect screen and purchase flow
• Test-net and main-net transaction proofs recorded in a short demo video
• Brief setup notes so I can build and submit future versions without extra help
When you respond, focus on your macOS and Solana experience—links, screenshots or concise descriptions of past integrations are perfect.