Solana Wallet Integration for Game
Budget: $10 – $30 USD
I have already built a browser-based Agar.io–style arena where players stake real SOL, earn it back instantly when they “eat” another cell, and cash out at will. Everything on the front end works smoothly, yet the critical piece is still missing: a live Solana wallet layer that handles money in real time.
Here is the exact challenge I need solved:
• Connect a player’s Phantom (or any Solana) wallet to the game lobby with a one-click “Connect Wallet” flow.
• Allow deposits that credit an in-game balance in milliseconds, no page refresh.
• Trigger on-chain micro-transfers of SOL each time one player absorbs another, updating both balances in real time.
• Enable secure withdrawals back to the player’s wallet, again without leaving the game.
• Record every transfer to the chain so that a verifiable history is always available.
The game server is written in Node.js, and the current codebase is hosted on GitHub. You’re free to bring in Solana Web3.js, Anchor, or whatever approach you feel is fastest and safest, as long as the end result sits directly on chain and keeps latency low enough for live gameplay.
Once the integration is in place I will test by running a private match and verifying that SOL moves correctly between wallets with no desync. When that works reliably, the job is done.
Here is the exact challenge I need solved:
• Connect a player’s Phantom (or any Solana) wallet to the game lobby with a one-click “Connect Wallet” flow.
• Allow deposits that credit an in-game balance in milliseconds, no page refresh.
• Trigger on-chain micro-transfers of SOL each time one player absorbs another, updating both balances in real time.
• Enable secure withdrawals back to the player’s wallet, again without leaving the game.
• Record every transfer to the chain so that a verifiable history is always available.
The game server is written in Node.js, and the current codebase is hosted on GitHub. You’re free to bring in Solana Web3.js, Anchor, or whatever approach you feel is fastest and safest, as long as the end result sits directly on chain and keeps latency low enough for live gameplay.
Once the integration is in place I will test by running a private match and verifying that SOL moves correctly between wallets with no desync. When that works reliably, the job is done.
Related categories:
Game Design
Node.js
Game Development
Blockchain
Smart Contracts
Web3.js
Solana
Cryptocurrency