Blockchain Integrated SOLANA Web-Based 2D Snake Game
Budget: $1,500 – $3,000 USD
Build Multiplayer “Snake Burn Arena” with Solana Integration
We’re looking for a talented full-stack JS/TS developer to build a fun, viral MVP game:
Snake Burn Arena — a browser-based multiplayer Snake game with token staking and burns.
What You’ll Build
A multiplayer Snake game (browser-based) where ~50 players compete per round.
Each player pays a 1 SPL token entry fee (on Solana).
At round end:
Winner receives 50% of the pot.
The other 50% is burned.
A leaderboard + round history site shows winners, payouts, and burn proofs (via Solana tx hashes).
Homepage displays a Burn Counter (total tokens burned so far).
Tech Requirements
Client: React + TypeScript (Phaser/PixiJS for game rendering).
Server: Node.js (WebSockets, Socket.io or Colyseus).
Blockchain: Solana JS SDK (SPL token transfers).
Database: Lightweight (Postgres or SQLite) for leaderboard/history.
Deliverables
Playable multiplayer Snake in browser (50 players per round).
Solana integration: entry fee, payout to winner, burn transaction.
Leaderboard + Burn Counter site with Solana tx links.
Documentation (setup, config, run instructions).
Budget & Timeline
Estimated dev time: 30–60 hours.
Timeline: 4 weeks max (bonus for earlier MVP).
Budget: $1k–$3k, depending on speed/experience.
Ideal Freelancer
Strong JavaScript/TypeScript skills (React + Node).
Experience with multiplayer games (socket.io/Colyseus).
Familiar with Solana SPL tokens and Solana JS SDK.
Can deliver a clean, working MVP quickly.
Fun, simple game with viral mechanics (real token burns every round).
Visible token economy feedback loop → Burn Counter + public tx links.
Clear, fast MVP scope with opportunity for future upgrades (Anchor escrow, cosmetics, tournaments, NFTs).
To apply, please include:
Examples of multiplayer/browser games you’ve built.
Any Solana/blockchain projects you’ve worked on.
Your estimated timeline for delivering a working MVP.
We’re looking for a talented full-stack JS/TS developer to build a fun, viral MVP game:
Snake Burn Arena — a browser-based multiplayer Snake game with token staking and burns.
What You’ll Build
A multiplayer Snake game (browser-based) where ~50 players compete per round.
Each player pays a 1 SPL token entry fee (on Solana).
At round end:
Winner receives 50% of the pot.
The other 50% is burned.
A leaderboard + round history site shows winners, payouts, and burn proofs (via Solana tx hashes).
Homepage displays a Burn Counter (total tokens burned so far).
Tech Requirements
Client: React + TypeScript (Phaser/PixiJS for game rendering).
Server: Node.js (WebSockets, Socket.io or Colyseus).
Blockchain: Solana JS SDK (SPL token transfers).
Database: Lightweight (Postgres or SQLite) for leaderboard/history.
Deliverables
Playable multiplayer Snake in browser (50 players per round).
Solana integration: entry fee, payout to winner, burn transaction.
Leaderboard + Burn Counter site with Solana tx links.
Documentation (setup, config, run instructions).
Budget & Timeline
Estimated dev time: 30–60 hours.
Timeline: 4 weeks max (bonus for earlier MVP).
Budget: $1k–$3k, depending on speed/experience.
Ideal Freelancer
Strong JavaScript/TypeScript skills (React + Node).
Experience with multiplayer games (socket.io/Colyseus).
Familiar with Solana SPL tokens and Solana JS SDK.
Can deliver a clean, working MVP quickly.
Fun, simple game with viral mechanics (real token burns every round).
Visible token economy feedback loop → Burn Counter + public tx links.
Clear, fast MVP scope with opportunity for future upgrades (Anchor escrow, cosmetics, tournaments, NFTs).
To apply, please include:
Examples of multiplayer/browser games you’ve built.
Any Solana/blockchain projects you’ve worked on.
Your estimated timeline for delivering a working MVP.