Distributed system for a multiplayer racing game

Job ID: 36617173

Budget: $10 – $30 USD

I am looking to develop a distributed system for a multiplayer racing game that targets a mixed audience. The game should be developed for PC and the networking architecture should be based on a client-server model. I'm looking for an experienced software developer who can build the game with a multi-player, lag-free environment. The developer should have experience in designing a user experience that is both enjoyable and competitive. Knowledge of game engines such as Unity or Unreal Engine will be a plus. The game will also require an attractive graphical user interface along with platforms that are well integrated and secure. To summarize, I am seeking an experienced software developer to create a distributed system for a multiplayer racing game with user-friendly graphics on PC, using a client-server network for a mixed audience.