Multimedia Broadcasting SaaS with Cross-Platform Support -- 2
Budget: ₹1,500 – ₹12,500 INR
SaaS Audio Broadcasting Web Application (with Linux/Windows/Raspberry Pi Players)
Project Overview
We need a multi-tenant SaaS platform for audio broadcasting with cross-platform player support (Linux, Windows, Raspberry Pi). The system should allow centralized scheduling, monitoring, and broadcasting of audio to distributed clients.
Core Features
1. User & Tenant Management
Multi-tenant setup with role-based access (Owner/Admin/Operator/Viewer).
Secure login, email verification, 2FA, password reset.
Subscription management with Razorpay (India) + Stripe (global).
2. Player Management
Enroll players via token/QR.
Real-time status (online/offline, last seen, IP, health metrics).
Grouping by location/zone.
Remote actions (reboot, volume, logs).
3. Scheduling & Playback
One-time and recurring schedules (daily/weekly/monthly/yearly).
Playlists (shuffle, sequential, random).
Priority/emergency overrides with pre-emption.
Volume control, fade in/out, and blackout windows.
4. Broadcast Modes
Synchronized playback across all players.
Group/zone-based broadcasting.
Emergency alert with highest priority.
Optional: live mic/line-in relay (low latency).
5. Media Library
Upload/manage audio files (mp3/wav/aac).
Tagging, search, folders.
Safe deletion (no broken schedules).
Optional: Text-to-Speech for announcements.
6. Logs & Analytics
Playback history and success/failure logs.
Real-time dashboards (uptime, latency, jitter).
Alerts (email/SMS/webhooks).
Export reports (CSV/PDF).
7. Player/Agent
Lightweight agent for Linux, Windows, Raspberry Pi.
Playback via VLC/GStreamer.
Offline resilience (cache schedules + media).
Auto-update/OTA support with rollback.
Heartbeat, playback confirmations, error reporting.
Tech Preferences
Backend: Python (Flask/FastAPI) or Node.js (NestJS).
Database: PostgreSQL + Redis (cache).
Broker: MQTT/WebSockets.
Media: FFmpeg + VLC/GStreamer.
Storage: S3-compatible (MinIO/AWS S3).
Deployment: Docker (Kubernetes-ready).
Monitoring: Grafana/Prometheus.
Deliverables
Web application (multi-tenant SaaS).
Player agents (Linux, Windows, Raspberry Pi).
Media library & scheduler.
Subscription & billing integration.
Analytics & monitoring dashboards.
Documentation & deployment guide.
Milestones
Design & Architecture (UI/UX wireframes, architecture docs).
Core Platform (auth, tenant management, media library).
Player Agent Development (Linux/RPi, Windows installer).
Scheduling & Broadcasting Features.
Billing, Logs & Alerts.
Testing, Documentation & Deployment.
Acceptance Criteria
≥95% devices play scheduled audio within ±1.5s sync.
Emergency alerts pre-empt current playback within 2s.
Offline players auto-sync once online.
Billing and plan limits enforced correctly.
Agents support auto-update & rollback.
Proposal Requirements
Tech stack choice & rationale.
Timeline with milestone estimates.
Relevant past project links/demos.
Post-launch support & maintenance plan.
Project Overview
We need a multi-tenant SaaS platform for audio broadcasting with cross-platform player support (Linux, Windows, Raspberry Pi). The system should allow centralized scheduling, monitoring, and broadcasting of audio to distributed clients.
Core Features
1. User & Tenant Management
Multi-tenant setup with role-based access (Owner/Admin/Operator/Viewer).
Secure login, email verification, 2FA, password reset.
Subscription management with Razorpay (India) + Stripe (global).
2. Player Management
Enroll players via token/QR.
Real-time status (online/offline, last seen, IP, health metrics).
Grouping by location/zone.
Remote actions (reboot, volume, logs).
3. Scheduling & Playback
One-time and recurring schedules (daily/weekly/monthly/yearly).
Playlists (shuffle, sequential, random).
Priority/emergency overrides with pre-emption.
Volume control, fade in/out, and blackout windows.
4. Broadcast Modes
Synchronized playback across all players.
Group/zone-based broadcasting.
Emergency alert with highest priority.
Optional: live mic/line-in relay (low latency).
5. Media Library
Upload/manage audio files (mp3/wav/aac).
Tagging, search, folders.
Safe deletion (no broken schedules).
Optional: Text-to-Speech for announcements.
6. Logs & Analytics
Playback history and success/failure logs.
Real-time dashboards (uptime, latency, jitter).
Alerts (email/SMS/webhooks).
Export reports (CSV/PDF).
7. Player/Agent
Lightweight agent for Linux, Windows, Raspberry Pi.
Playback via VLC/GStreamer.
Offline resilience (cache schedules + media).
Auto-update/OTA support with rollback.
Heartbeat, playback confirmations, error reporting.
Tech Preferences
Backend: Python (Flask/FastAPI) or Node.js (NestJS).
Database: PostgreSQL + Redis (cache).
Broker: MQTT/WebSockets.
Media: FFmpeg + VLC/GStreamer.
Storage: S3-compatible (MinIO/AWS S3).
Deployment: Docker (Kubernetes-ready).
Monitoring: Grafana/Prometheus.
Deliverables
Web application (multi-tenant SaaS).
Player agents (Linux, Windows, Raspberry Pi).
Media library & scheduler.
Subscription & billing integration.
Analytics & monitoring dashboards.
Documentation & deployment guide.
Milestones
Design & Architecture (UI/UX wireframes, architecture docs).
Core Platform (auth, tenant management, media library).
Player Agent Development (Linux/RPi, Windows installer).
Scheduling & Broadcasting Features.
Billing, Logs & Alerts.
Testing, Documentation & Deployment.
Acceptance Criteria
≥95% devices play scheduled audio within ±1.5s sync.
Emergency alerts pre-empt current playback within 2s.
Offline players auto-sync once online.
Billing and plan limits enforced correctly.
Agents support auto-update & rollback.
Proposal Requirements
Tech stack choice & rationale.
Timeline with milestone estimates.
Relevant past project links/demos.
Post-launch support & maintenance plan.
Related categories:
PHP
Python
Linux
Software Architecture
Node.js
PostgreSQL
MQTT
Flask
FastAPI
SaaS