Rage:MP RPG Gamemode Development

Job ID: 39727210

Budget: €250 – €750 EUR

The project is to craft a complete RPG gamemode for my current Rage:MP server, handling both the server-side logic and any client-side hooks required by the platform. The code must be clean, modular, and ready for ongoing expansion so that new quests, skills, or economy tweaks can be added without a full rewrite.

You should be fully comfortable with Rage:MP scripting, experienced in designing engaging RPG systems, and confident running live multiplayer servers while keeping latency low and stability high. When you tell me about your approach, focus on the relevant experience you have in these three areas—show me where you have already solved the kinds of challenges this build will present.

Deliverables
• A fully functional RPG gamemode packaged for Rage:MP
• Configuration files and clear setup documentation
• Basic admin & debug commands for live maintenance
• A brief handover session (voice or text) to walk through the codebase

The timeline and finer feature set (quests, progression curves, economic loops, etc.) will be locked down together once you are on board, so flexibility and clear communication are essential.