PC RPG Development Needed
Budget: $250 – $750 USD
I already have every sprite, tile set, UI element, and splash screen prepared; what I now need is the technical side that turns that artwork into a fully playable Windows RPG. The game will run on PC only, and the genre is classic Role-Playing, so think exploration, branching dialogue, quests, levelling, inventory, and tactical combat.
I’m open to whichever engine you feel most effective—Unity, Unreal, Godot, or a custom C++ framework—so long as it supports save/load, game-pad input, and scalable graphics for different hardware tiers. We can walk through mechanics, story flow, and scope together once we connect privately, but the visual direction is locked in and ready to drop straight into the project.
Deliverables
• A stable Windows build (.exe) that showcases the core loop with my provided art
• Full, well-organised source project and scripts
• Simple import pipeline or editor tools so I can add future assets myself
• Technical documentation covering project setup, build steps, and modding hooks
Acceptance Criteria
• Smooth 60 fps on mid-range hardware
• All supplied graphics displayed pixel-perfect and true to size
• No critical crashes or progression blockers during a full play-through of the demo content
If this sounds like a journey you’d enjoy, let’s talk privately about milestones and the finer design details.
I’m open to whichever engine you feel most effective—Unity, Unreal, Godot, or a custom C++ framework—so long as it supports save/load, game-pad input, and scalable graphics for different hardware tiers. We can walk through mechanics, story flow, and scope together once we connect privately, but the visual direction is locked in and ready to drop straight into the project.
Deliverables
• A stable Windows build (.exe) that showcases the core loop with my provided art
• Full, well-organised source project and scripts
• Simple import pipeline or editor tools so I can add future assets myself
• Technical documentation covering project setup, build steps, and modding hooks
Acceptance Criteria
• Smooth 60 fps on mid-range hardware
• All supplied graphics displayed pixel-perfect and true to size
• No critical crashes or progression blockers during a full play-through of the demo content
If this sounds like a journey you’d enjoy, let’s talk privately about milestones and the finer design details.