Isometric RPG Game Development

Job ID: 40156710

Budget: $8 – $15 USD

Client-Side Game Developer (Godot 4 / MMORPG)

Location: Remote Contract Type: Freelance / Contract Project: High-Performance 2D MMORPG (Tibia-like Architecture)

The Mission
We are engineering a 2D Grid-Based MMORPG inspired by classic mechanics (Tibia) but built on a modern, scalable stack. The backend is a robust Node.js/Colyseus architecture enforcing Clean Architecture and SOLID principles.

We are looking for a Godot Specialist to architect and build the client-side application. You will not be "scripting mechanics"; you will be engineering a client execution engine that renders server state with pixel-perfect precision and zero latency.

The Technology Stack
Engine: Godot 4.x (Strictly GDScript with Static Typing)

Networking: WebSocket / Colyseus SDK (State Synchronization)

Architecture: Clean Architecture (Separation of Domain, Infrastructure, and Presentation layers)