Wash It: Simple Roblox Laundromat Simulator
Budget: $250 – $750 USD
Need Roblox Developer for Simple Simulator Game (Wash It: Laundromat)
I want a Roblox game with a very simple “one task” loop like Dig It, but instead of digging you clean dirty clothes.
Core loop
* Player spawns in a laundromat area
* Dirty clothes piles spawn on machines and baskets
* Player uses a sprayer tool to clean piles (dirt bar goes to 0)
* When fully cleaned, the pile reveals 1 loot item with rarity
* Loot goes into a laundry bag inventory (capacity limit)
* Player sells all items at a counter for coins
* Player upgrades sprayer and bag to clean faster and hold more
* Player unlocks new zones later (not required for MVP)
MVP features required
* Laundromat map (simple room)
* Dirty pile spawner system (spawn points on machines/baskets)
* Sprayer tool:
* spray beam
* dirt progress bar per pile
* completes at 0 and triggers loot drop
* Loot system with rarity table (common/uncommon/rare/epic/mythic)
* Bag inventory with capacity + UI showing “X/Y”
* Sell counter (press E to sell all)
* Upgrade shop:
* Sprayer upgrades: Power, Tank, Width, Range
* Bag upgrades: Capacity, Magnet radius
* Basic UI:
* coins
* bag fill
* equipped tools
Important
* Loot rewards and sell values must be server-side
* Keep it simple and optimized
* Provide clean, editable code and basic documentation
Optional (nice to have)
* Timed event: “Mystery Basket” spawns every 60 seconds with better loot
* Simple leaderboards: total cleans, coins
Please send
* Estimated cost
* Estimated delivery time
* Examples of similar Roblox projects you built
* What you will deliver in the MVP
I want a Roblox game with a very simple “one task” loop like Dig It, but instead of digging you clean dirty clothes.
Core loop
* Player spawns in a laundromat area
* Dirty clothes piles spawn on machines and baskets
* Player uses a sprayer tool to clean piles (dirt bar goes to 0)
* When fully cleaned, the pile reveals 1 loot item with rarity
* Loot goes into a laundry bag inventory (capacity limit)
* Player sells all items at a counter for coins
* Player upgrades sprayer and bag to clean faster and hold more
* Player unlocks new zones later (not required for MVP)
MVP features required
* Laundromat map (simple room)
* Dirty pile spawner system (spawn points on machines/baskets)
* Sprayer tool:
* spray beam
* dirt progress bar per pile
* completes at 0 and triggers loot drop
* Loot system with rarity table (common/uncommon/rare/epic/mythic)
* Bag inventory with capacity + UI showing “X/Y”
* Sell counter (press E to sell all)
* Upgrade shop:
* Sprayer upgrades: Power, Tank, Width, Range
* Bag upgrades: Capacity, Magnet radius
* Basic UI:
* coins
* bag fill
* equipped tools
Important
* Loot rewards and sell values must be server-side
* Keep it simple and optimized
* Provide clean, editable code and basic documentation
Optional (nice to have)
* Timed event: “Mystery Basket” spawns every 60 seconds with better loot
* Simple leaderboards: total cleans, coins
Please send
* Estimated cost
* Estimated delivery time
* Examples of similar Roblox projects you built
* What you will deliver in the MVP
Related categories:
Game Design
C# Programming
Animation
Game Development
Roblox
Game Testing
Unity
Game UI