Upgrade Gameplay Mechanics for Roblox Football
Budget: $30 – $250 USD
I run an active Roblox football game (see it live here: https://www.roblox.com/tr/games/100675804508828/Football) and it is time to replace its core moment-to-moment play. The priority is clear: passing, shooting, and the entire goalkeeper system must feel, look, and respond almost exactly like what you experience in Super Striker League (reference: https://www.roblox.com/tr/games/3360853050/Super-Striker-League).
What I need you to build directly inside my existing place:
• A new ball-physics package that delivers realistic curves, spin, and travel speeds while staying arcade-friendly.
• Striking and passing code that makes every kick snappy and fluid, with charge, curve, and directional control mirroring the reference game.
• Goalkeeper logic and dive animations that react at believable speeds and cover angles the way Super Striker League keepers do.
Roblox Studio and Lua will, of course, be your playground. The finished mechanics must drop into my current framework without breaking legacy systems, so clean, modular code is essential. I will test the update side-by-side with the reference title; if the feel, responsiveness, and game flow are not “almost indistinguishable,” we are not done.
What I need you to build directly inside my existing place:
• A new ball-physics package that delivers realistic curves, spin, and travel speeds while staying arcade-friendly.
• Striking and passing code that makes every kick snappy and fluid, with charge, curve, and directional control mirroring the reference game.
• Goalkeeper logic and dive animations that react at believable speeds and cover angles the way Super Striker League keepers do.
Roblox Studio and Lua will, of course, be your playground. The finished mechanics must drop into my current framework without breaking legacy systems, so clean, modular code is essential. I will test the update side-by-side with the reference title; if the feel, responsiveness, and game flow are not “almost indistinguishable,” we are not done.