Roblox Weapon System & GUI

Job ID: 40315916

Budget: €30 – €250 EUR

I’m building a new Roblox experience and need a complete weapon system put together inside Roblox Studio.

Scope
• Script several shooting weapons—at minimum a few pistols and shotguns—using reliable, server-sided Lua code so replication is secure.
• Create a minimalist, clean GUI shop that feels intuitive. Buying a weapon or its corresponding ammo should take only one tap or click.
• Ensure the shop scales perfectly on PC, mobile, tablet, and console. Please use UIConstraints and test on multiple form factors to confirm no clipping or mis-alignment.
• Swap the default walk, run, swim, jump, and fall animations with my custom animations that are already sitting in the workspace. They simply need to be wired into the character controller.
• Polish: add simple feedback such as TweenService transitions, icon highlights, and confirmation prompts so the interface remains lightweight yet professional.

Deliverables
1. Weapon scripts (pistols, shotguns) with ammo management.
2. GUI shop modules for weapon purchase and ammo purchase, fully responsive.
3. Animation replacement scripts that trigger my existing custom clips.
4. Short README explaining where each script is placed and how to add new weapons later.

Priority
The top priority is an easy-to-use GUI shop, followed by solid weapon functionality. A minimalist look is mandatory; please avoid unnecessary visual clutter.

If you have proven Roblox Studio experience and can demonstrate previous GUI or combat systems, I’d love to see it—this will help us move quickly into testing and final integration.
Related categories: ActionScript Game Development Lua Scripting Roblox Game UI