Roblox Weapon Loadout & Menu

Job ID: 40145827

Budget: $250 – $750 CAD

I’m upgrading my Roblox experience and want a polished front-end paired with a solid back-end system. First, I need a clean main menu that greets players the moment they join. It only has two buttons for now—“Start Game” and “Settings”—but those two must work flawlessly on both PC and mobile. Smooth tweening, controller support, and a clear escape back-out flow are important to me.

Second, I need a weapon-based loadout system. Players should be able to pick and save their preferred guns before they spawn. The script must handle slot allocation, equip/unequip logic, and server-side validation so exploits are impossible. Ideally it plugs into my existing StarterCharacter scripts with minimal refactoring, uses RemoteEvents for client/server messaging, and is written in clean, commented Lua that I can extend later.

Deliver the .rbxm or .rbxmx files, all Lua scripts, and a short setup guide so I can drop everything into my workspace and test right away. I’ll be around to answer questions quickly and can provide sample weapons or any assets you need.
Related categories: Game Development Frontend Development Roblox