Roblox Studio Mechanics Scripting

Job ID: 39787070

Budget: €30 – €250 EUR

I’m building an “Only Up” style experience in Roblox Studio and need a skilled scripter to bring the core game mechanics to life. The visual assets and level layout are largely in place; what’s missing is the Lua logic that makes the vertical-climb gameplay feel tight, responsive, and rewarding.

Your task is to write clean, well-commented Roblox Lua that handles player movement physics, checkpoints, timed fall-backs, and simple win detection, all integrated with Roblox services (replicated storage, remote events, leaderboards). Everything should be network-safe so the experience remains smooth for every player on public servers.

I’ll test each mechanic inside Studio as you deliver it. Once the climb, fail-reset, and victory flow work flawlessly in a multiplayer session, the job is complete. Feel free to suggest small polish touches—camera shakes, particle triggers, or lightweight UI prompts—if they enhance the run without bloating performance.

If you have shipped similar movement-focused Roblox games, that’s a big plus. Let me know and share a place link or video when you bid.