Roblox Simulation Game Development

Job ID: 40633452

Budget: $50 – $200 CAD

I plan to create a simulation-style experience on Roblox that blends realistic mechanics with plenty of creative freedom. The core loop revolves around building and crafting structures and items, managing resources in an intuitive yet challenging way, and offering players deep character customization so they can truly make the world their own.

To make this work I’ll need clean, efficient Lua scripting for physics-based interactions, smooth UI flows, and a scalable data store setup that keeps player progress safe. Visual assets should feel cohesive and performant on typical Roblox hardware without sacrificing detail.

Deliverables
• Playable core prototype featuring building & crafting, resource management, and character customization
• All scripts, models, UI elements, and sound assets used in the build
• Brief technical documentation that lets me expand or tweak systems later

Once the prototype meets those criteria, I can iterate on additional content, monetization, and polishing.

Examples of what i want in thr game and how it works:

https://youtu.be/VmVwUdkYaz0?si=IYdEuDgd7dOmpCua

https://youtu.be/v59kZeyJkK4?si=21WGHKvdC-uS86dE