Roblox Simulation Game Developer Needed -- 2

Job ID: 40321740

Budget: $10 – $30 USD

I’m looking for a Roblox developer to help polish and finalize an already existing game. The core of the game is already built — what’s needed now is refinement, balancing, and monetisation setup.

The work mainly includes:

• Lua scripting – implementing and adjusting gamepasses, balancing numbers (progression, rewards, stats), and making sure everything works smoothly.
• Polishing – fixing small bugs, improving existing systems, and making the gameplay feel clean and satisfying.
• Light building (optional) – small visual improvements or tweaks to enhance the overall experience (not full map creation).

The project already has its main systems and structure in place, so this is not a full game creation from scratch. Instead, I need someone who can optimize, refine, and bring the game to a more professional, release-ready state.

Deliverables
1. Fully working gamepasses and monetisation systems.
2. Balanced gameplay values (currency, progression, etc.).
3. Bug fixes and overall polish of existing systems.
4. Cleaner, optimized scripts where needed.

Acceptance Criteria
• No errors in the console during gameplay.
• Smooth and stable performance.
• Game feels polished and ready for release.
• Clean and organized project files.

If you’re good at polishing games, scripting in Lua, and improving existing projects, feel free to reach out.
Related categories: Game Design Building Lua Scripting Roblox Game Testing