Roblox Life Simulation Game
Budget: ₹600 – ₹1,500 INR
I want a fully-playable life-simulation experience built in Roblox Studio. Players should be able to create or import an avatar, move into a starter home, earn in-game currency through simple jobs, buy furniture or upgrades, and build relationships with NPCs or other players. Think of it as a light, family-friendly take on “The Sims” that runs smoothly on desktop, tablet, and mobile.
Scope
• Core gameplay loops: daily needs (hunger, energy, fun), job mini-games, shopping, home customization, social interactions.
• Polished UI that feels native to Roblox, with intuitive menus for needs and inventory.
• Datastore integration so progress, houses, and purchased items persist between sessions.
• Basic economy balancing and optional monetization hooks (game passes, cosmetic items) implemented but not exploited.
• Scripting in clean, well-commented Lua so future updates are straightforward.
• Delivery in no more than four weeks, including one week for testing and tweaks.
Deliverables
- Editable .rbxl or place file with all assets and Lua scripts
- Clear setup/readme explaining how to publish, configure datastore keys, and adjust economic values
- Short video or GIF demonstrating the main gameplay loop
I’m available daily for quick feedback, and I’ll provide reference games plus any UI mock-ups you need on day one. Let me know if you’ve shipped a simulation title before and we can get started right away.
Scope
• Core gameplay loops: daily needs (hunger, energy, fun), job mini-games, shopping, home customization, social interactions.
• Polished UI that feels native to Roblox, with intuitive menus for needs and inventory.
• Datastore integration so progress, houses, and purchased items persist between sessions.
• Basic economy balancing and optional monetization hooks (game passes, cosmetic items) implemented but not exploited.
• Scripting in clean, well-commented Lua so future updates are straightforward.
• Delivery in no more than four weeks, including one week for testing and tweaks.
Deliverables
- Editable .rbxl or place file with all assets and Lua scripts
- Clear setup/readme explaining how to publish, configure datastore keys, and adjust economic values
- Short video or GIF demonstrating the main gameplay loop
I’m available daily for quick feedback, and I’ll provide reference games plus any UI mock-ups you need on day one. Let me know if you’ve shipped a simulation title before and we can get started right away.
Related categories:
JavaScript
Mobile App Development
iPhone
Game Design
Unity 3D
Lua
Simulation
Roblox