Roblox Gameplay Systems Specialist
Budget: $40 – $100 USD
I’m looking for an experienced Roblox developers to work on a live game projects. The main focus is improving and rebuilding core gameplay systems mechanics.
The goal is to achieve smooth, responsive, arcade-style gameplay with tight input control, realistic curve/spin behavior, and fast, reliable multiplayer performance. Systems must be built in Roblox Studio using Lua and integrate cleanly into an existing codebase without breaking current features.
Strong experience with Roblox gameplay programming, physics tuning, and responsive control systems is required. Animation and VFX understanding is a plus.
Start proposal "Roblex" if you aren't a bot
This is a hands-on gameplay feel overhaul, not a simple scripting task.
The goal is to achieve smooth, responsive, arcade-style gameplay with tight input control, realistic curve/spin behavior, and fast, reliable multiplayer performance. Systems must be built in Roblox Studio using Lua and integrate cleanly into an existing codebase without breaking current features.
Strong experience with Roblox gameplay programming, physics tuning, and responsive control systems is required. Animation and VFX understanding is a plus.
Start proposal "Roblex" if you aren't a bot
This is a hands-on gameplay feel overhaul, not a simple scripting task.