Roblox Donation Game Scripting
Budget: $10 – $30 USD
I already have a simple map and assets prepared in Roblox Studio; what I need now is solid Lua scripting that turns it into a fully-functional donation game aimed at funding further development work.
The core loop is straightforward: players walk up to custom donation booths, choose a contribution amount, and see their names and totals update in real time on a live donation board. That board should pull from a DataStore so totals persist between sessions and update instantly for everyone in the server.
I need you to do like a squirrel related donation stand that has a claim, edit, and unclaim button that is able to interact with. And the game passes to load. And also could you do where when someone donates I get 10% of that.
To make sure we are on the same page, here’s what I see as the concrete deliverables:
• Interactive donation booths that trigger DevProduct or GamePass purchases at several price tiers.
• A server-sided system that records each contribution, stores it securely, and prevents duplicate charges.
• A dynamic GUI leaderboard that refreshes automatically, highlights top donors, and displays recent donations with smooth animations.
• Clean, well-commented code so I can tweak text, prices, or booth placement later without breaking anything.
If you have previous experience shipping donation games or similar monetization features in Roblox, please mention what you built and any analytics you added. Once the scripted features above are working in a test place, I’ll move to the live universe and handle marketing—your focus is purely on the scripting side.
Thank you
The core loop is straightforward: players walk up to custom donation booths, choose a contribution amount, and see their names and totals update in real time on a live donation board. That board should pull from a DataStore so totals persist between sessions and update instantly for everyone in the server.
I need you to do like a squirrel related donation stand that has a claim, edit, and unclaim button that is able to interact with. And the game passes to load. And also could you do where when someone donates I get 10% of that.
To make sure we are on the same page, here’s what I see as the concrete deliverables:
• Interactive donation booths that trigger DevProduct or GamePass purchases at several price tiers.
• A server-sided system that records each contribution, stores it securely, and prevents duplicate charges.
• A dynamic GUI leaderboard that refreshes automatically, highlights top donors, and displays recent donations with smooth animations.
• Clean, well-commented code so I can tweak text, prices, or booth placement later without breaking anything.
If you have previous experience shipping donation games or similar monetization features in Roblox, please mention what you built and any analytics you added. Once the scripted features above are working in a test place, I’ll move to the live universe and handle marketing—your focus is purely on the scripting side.
Thank you
Related categories:
Game Design
Animation
Analytics
Game Development
Lua
Scripting
Roblox
Game Testing
Game UI