Roblox Developer Needed – Full Instrument System (Low Budget)
Budget: $30 – $250 USD
Roblox Developer Needed – Full Instrument System (Low Budget)
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PROJECT OVERVIEW
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I'm building a Roblox game that features a fully interactive instrument system. This includes:
• A complete playable instrument mechanic (keys/notes triggering sounds)
• Smooth, high-quality playing animations per instrument type
• Marketing/display machines — interactive objects that showcase instruments in-world (e.g. rotating displays, info pop-ups, buy/interact prompts)
• Clean, modular Lua scripting so the system can be expanded later
• UI elements tied to the instrument interaction (e.g. note indicators, play prompts)
This is a moderately complex system requiring solid knowledge of Roblox Studio, LocalScripts/RemoteEvents architecture, AnimationController, and Sound design integration.
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IMPORTANT – PLEASE READ
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My budget is very limited. I want to be upfront about this so we don't waste each other's time. If you require high rates, this project may not be the right fit for you right now. That said, I value quality work and clear communication, and I'm happy to discuss what's realistic within budget.
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WHAT I'M LOOKING FOR
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• Experience with Roblox Studio & Luau scripting
• Portfolio or examples of previous Roblox projects
• Ability to deliver clean, commented code
• Good communication throughout the project
• Willingness to work within a tight budget
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SCREENING QUESTIONS
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Please answer all of the following before I consider your application:
1. Have you built any interactive game systems in Roblox before? If yes, please share examples or a portfolio link.
2. How would you approach syncing a playing animation with a sound trigger on the server side? Give a brief technical explanation.
3. Have you worked with AnimationController or Animator objects in Roblox? Describe your experience.
4. What is your estimated timeline to complete a project like this ( DM me time line and price offer ) ?
5. What is your lowest possible rate for this project, and what would that cover?
6. What's 5 + 3 + 2 = ?
(This is a filter question — applications that skip it will not be reviewed.)
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Looking forward to finding the right person. Apply only if you've read everything above. Thanks!
──────────────────────────────
PROJECT OVERVIEW
──────────────────────────────
I'm building a Roblox game that features a fully interactive instrument system. This includes:
• A complete playable instrument mechanic (keys/notes triggering sounds)
• Smooth, high-quality playing animations per instrument type
• Marketing/display machines — interactive objects that showcase instruments in-world (e.g. rotating displays, info pop-ups, buy/interact prompts)
• Clean, modular Lua scripting so the system can be expanded later
• UI elements tied to the instrument interaction (e.g. note indicators, play prompts)
This is a moderately complex system requiring solid knowledge of Roblox Studio, LocalScripts/RemoteEvents architecture, AnimationController, and Sound design integration.
──────────────────────────────
IMPORTANT – PLEASE READ
──────────────────────────────
My budget is very limited. I want to be upfront about this so we don't waste each other's time. If you require high rates, this project may not be the right fit for you right now. That said, I value quality work and clear communication, and I'm happy to discuss what's realistic within budget.
──────────────────────────────
WHAT I'M LOOKING FOR
──────────────────────────────
• Experience with Roblox Studio & Luau scripting
• Portfolio or examples of previous Roblox projects
• Ability to deliver clean, commented code
• Good communication throughout the project
• Willingness to work within a tight budget
──────────────────────────────
SCREENING QUESTIONS
──────────────────────────────
Please answer all of the following before I consider your application:
1. Have you built any interactive game systems in Roblox before? If yes, please share examples or a portfolio link.
2. How would you approach syncing a playing animation with a sound trigger on the server side? Give a brief technical explanation.
3. Have you worked with AnimationController or Animator objects in Roblox? Describe your experience.
4. What is your estimated timeline to complete a project like this ( DM me time line and price offer ) ?
5. What is your lowest possible rate for this project, and what would that cover?
6. What's 5 + 3 + 2 = ?
(This is a filter question — applications that skip it will not be reviewed.)
──────────────────────────────
Looking forward to finding the right person. Apply only if you've read everything above. Thanks!
Related categories:
Game Design
Animation
3D Animation
Sound Design
Game Development
Lua
Scripting
Roblox