Lead Team for Roblox Game

Job ID: 40558087

Budget: $1,500 – $3,000 USD

I have a complete, professionally-written Game Design Document and a total budget of about $3,000 that I plan to break into clear milestones. What I need now is a single lead developer who can take full ownership of the build while coordinating a small, reliable team.

Scope of work
• Core systems: responsive combat, layered abilities, and an XP-based mastery / trophy road progression
• Visual focus: crisp, readable UI and overall polish that makes the core combat pop on every platform
• World content: multiple themed maps, a dedicated battleground mode, plus drop-based crates and rewards
• Marketing assets: a short, high-energy trailer and a store-ready thumbnail

How we’ll work
You will manage your own scripters, 3D artists, UI/2D artists, and VFX/SFX talent, keep tasks in Trello or an equivalent tracker, and deliver weekly playable builds so we can test gameplay feel and visual clarity early.

What to include in your proposal
• A brief overview of your Roblox experience, especially full games you have shipped
• Links or videos that show past combat or UI-heavy projects
• Your core team list with role breakdown (scripter, modeler, animator, etc.)
• Estimated milestone split that keeps the visual layer—UI and combat feedback—front and center from the start

The right partner will embrace ownership, communicate daily, and treat the GDD as a living contract we refine together as new ideas surface. If that sounds like your studio, I’m ready to get started this week.