Develop Roblox Adventure Multiplayer Game
Budget: €30 – €250 EUR
The objective is to create a full-featured adventure experience on Roblox that natively supports multiplayer from day one and integrates ‘Pub’—my shorthand for in-game advertising or sponsorship placements—to generate revenue without breaking immersion.
Scope
• Game genre: adventure, built in Roblox Studio with Lua scripting.
• Core requirement: seamless multiplayer so friends can join, explore, and progress together across shared servers.
• Monetisation layer: strategic ad surfaces or branded objects that respect Roblox’s policy while giving partners visibility.
What I will provide
Game concept outline, reference art, and a rough level layout. I also handle day-to-day reviews directly inside the Studio project.
What I need from you
• Scripting of gameplay systems (movement, combat/exploration loops, data persistence).
• Reliable networking logic for up to 20 concurrent players.
• Implementation of the ad framework (e.g., Adopt Me-style billboards or sponsored items) with toggle controls.
• Polished UX/UI, animations, and sound hooks ready for me to populate with assets.
• Final deliverable as a Roblox place file plus version-controlled scripts on Git or Rojo.
Acceptance criteria
1. Multiplayer sessions remain stable for 30 min test runs with minimal latency.
2. Ad placements can be enabled/disabled from a single configuration module.
3. No critical errors appear in the Developer Console on launch.
If you have shipped adventure titles on Roblox and can demonstrate clean, modular Lua code, this collaboration should run smoothly and quickly.
Scope
• Game genre: adventure, built in Roblox Studio with Lua scripting.
• Core requirement: seamless multiplayer so friends can join, explore, and progress together across shared servers.
• Monetisation layer: strategic ad surfaces or branded objects that respect Roblox’s policy while giving partners visibility.
What I will provide
Game concept outline, reference art, and a rough level layout. I also handle day-to-day reviews directly inside the Studio project.
What I need from you
• Scripting of gameplay systems (movement, combat/exploration loops, data persistence).
• Reliable networking logic for up to 20 concurrent players.
• Implementation of the ad framework (e.g., Adopt Me-style billboards or sponsored items) with toggle controls.
• Polished UX/UI, animations, and sound hooks ready for me to populate with assets.
• Final deliverable as a Roblox place file plus version-controlled scripts on Git or Rojo.
Acceptance criteria
1. Multiplayer sessions remain stable for 30 min test runs with minimal latency.
2. Ad placements can be enabled/disabled from a single configuration module.
3. No critical errors appear in the Developer Console on launch.
If you have shipped adventure titles on Roblox and can demonstrate clean, modular Lua code, this collaboration should run smoothly and quickly.
Related categories:
Business, Accounting, Human Resources & Legal
Game Design
Animation
Unity 3D
Game Development
Scripting
Roblox