Online Game Client Reverse-Engineering
Budget: $30 – $250 USD
I need a seasoned reverse-engineer to update my already disassembled online-game client so it authenticates flawlessly against the latest server build. The only blocker is the new checksum validation that was introduced with the version bump; everything else in the login flow remains unchanged.
You’ll have everything you need at hand:
• the full disassembled code base
• the current, working client executable for comparison
• a concise document outlining what changed between versions
Ghidra, IDA Pro and Cheat Engine are the toolsets I’m accustomed to, so please be comfortable working in at least one of them. I’m looking for neat, well-commented patches (or a loader) that disable, spoof or otherwise satisfy the updated checksum check without breaking gameplay or triggering further integrity scans.
When you reply, share a couple of past projects that show you’ve handled similar binary-patch or anti-tamper challenges. No long proposals needed—results speak louder.
Deliverables:
• Patched binary or patcher/loader with clear usage steps
• Brief technical note explaining what was altered and why
• Proof (screenshot or short clip) of the client passing authentication and entering the game world
I’m ready to start as soon as I find the right fit and will test your build immediately on my end.
You’ll have everything you need at hand:
• the full disassembled code base
• the current, working client executable for comparison
• a concise document outlining what changed between versions
Ghidra, IDA Pro and Cheat Engine are the toolsets I’m accustomed to, so please be comfortable working in at least one of them. I’m looking for neat, well-commented patches (or a loader) that disable, spoof or otherwise satisfy the updated checksum check without breaking gameplay or triggering further integrity scans.
When you reply, share a couple of past projects that show you’ve handled similar binary-patch or anti-tamper challenges. No long proposals needed—results speak louder.
Deliverables:
• Patched binary or patcher/loader with clear usage steps
• Brief technical note explaining what was altered and why
• Proof (screenshot or short clip) of the client passing authentication and entering the game world
I’m ready to start as soon as I find the right fit and will test your build immediately on my end.