9 3D-illustration
Budget: $750 – $1,500 USD
We have a finished 3d model of our character in (Maya). Based on this model, we need to make 18 illustrations in different versions. For some illustrations we will need to create some more characters (read the description).
Renders. All renderings are done against a circle, slightly gray, barely distinguishable from white. Some body parts and objects can go beyond the area of the background circle, creating additional volume.
Render 1:
Mascotte uniform #1, welcomes us, framing (above the knee).
Render 2:
Mascotte uniform #2, holding in one hand a cloche (dish) on which 3-4 stacks of gold coins, in the other hand a metal cap for the cloche, framing (just below the pelvis).
Render 3:
Mascott uniform #2, sitting on a green cushion chair in the shape of a badge ' $', smiling and greeting, framing (at full-length).
Render 4:
Mascott uniform #1, holding Car keys in one hand, bragging about them, in the background car, framing (just below the pelvis).
Render 5:
Mascott uniform #1, holding in house keys in his hand, bragging about them, with the House in the background, framing (just above the knee).
Render 6:
Mascott's uniform #1 + gold Rolexes, sitting in a luxurious office armchair looking straight at us, pose leg over leg, hands on armrests. He is a successful businessman. Next to him stands a presentation board on which a graph that's progressing upward... graph, a curve, at the top of the graph +$ (in green). Cropping (full growth).
Render 7:
Mascott uniform #2 + regular watch, facing us spinning a large coin bitcoin stylized as a steering wheel Like on a ship. framing (just above the knee).
Render 8:
Mascott uniform #2, holds out his smartphone to us with the screen forward, showing the contents of the screen. The purpose of the illustration is to show the contents of the screen, Mascott in the background. Plan. proportions: 10% character, 90% the contents of the smartphone screen. At screen is empty (there will be an interactive insertion from us). Framing (across the chest).
Render 9:
Mascot uniform #2, with a smile shows thumbsup. framing (at the waist).
Renders. All renderings are done against a circle, slightly gray, barely distinguishable from white. Some body parts and objects can go beyond the area of the background circle, creating additional volume.
Render 1:
Mascotte uniform #1, welcomes us, framing (above the knee).
Render 2:
Mascotte uniform #2, holding in one hand a cloche (dish) on which 3-4 stacks of gold coins, in the other hand a metal cap for the cloche, framing (just below the pelvis).
Render 3:
Mascott uniform #2, sitting on a green cushion chair in the shape of a badge ' $', smiling and greeting, framing (at full-length).
Render 4:
Mascott uniform #1, holding Car keys in one hand, bragging about them, in the background car, framing (just below the pelvis).
Render 5:
Mascott uniform #1, holding in house keys in his hand, bragging about them, with the House in the background, framing (just above the knee).
Render 6:
Mascott's uniform #1 + gold Rolexes, sitting in a luxurious office armchair looking straight at us, pose leg over leg, hands on armrests. He is a successful businessman. Next to him stands a presentation board on which a graph that's progressing upward... graph, a curve, at the top of the graph +$ (in green). Cropping (full growth).
Render 7:
Mascott uniform #2 + regular watch, facing us spinning a large coin bitcoin stylized as a steering wheel Like on a ship. framing (just above the knee).
Render 8:
Mascott uniform #2, holds out his smartphone to us with the screen forward, showing the contents of the screen. The purpose of the illustration is to show the contents of the screen, Mascott in the background. Plan. proportions: 10% character, 90% the contents of the smartphone screen. At screen is empty (there will be an interactive insertion from us). Framing (across the chest).
Render 9:
Mascot uniform #2, with a smile shows thumbsup. framing (at the waist).