Unity 3D Simulation -- 2

Job ID: 39709219

Budget: $15 – $25 USD

I need a realistic, self-contained security-training simulation built in Unity 3D. The core of the project is a small but immersive environment where trainees can practise identifying and responding to intrusion attempts. We can narrow the scope to physical intrusion, network intrusion, or combine both—let me know which approach you feel will achieve the most value within a reasonable timeline.

Interactivity should be moderate: users move through the scene, examine points of interest, and make simple choices that branch the scenario’s outcome. Think of it as a concise, decision-driven exercise rather than a full open-world game. High-quality 3D assets, believable animations, and intuitive UI prompts are essential because the training hinges on realism.

Deliverables I expect
• Complete, well-organised Unity project (latest LTS or 2022.x)
• Ready-to-run build for Windows (additional platforms welcome)
• Clear developer notes so in-house staff can tweak text, images, or logic for future cohorts
• Short walkthrough video or screens explaining key controls and trainee flow

Please share links or videos of similar simulations or serious-games you have produced—especially anything security-centric or compliance-oriented. If you have libraries or asset packs that fit the theme, flag them so we can streamline production.

I’m ready to get started as soon as I see examples that match the fidelity and interaction level described above.