Maya scene replicate -- 2

Job ID: 32864775

Budget: $10 – $30 USD

Let's try to replicate this scene in your MAYA. I created the scene with "one plane, physical sky (in Arnold), Sphere, and render them in Arnold." In order to create the rocky sphere, you will need to apply Displacement mapping to shape the geometry. After that, apply any types of materials where you can find them in "Preset". You can find the preset in Hypershade or aistandardsurface editor.
Create a rocky sphere with displacement mapping + color map as seen in the image. Copy the object in 1, and apply Glass material with different levels of blending (blending level is up to you) Copy the object in 1, and apply any interesting material After completing the rendering of the scene, please post yours with steps on how you did.
Related categories: 3D Rendering Maya 3ds Max 3D Modelling 3D Animation