Low-Poly GLB Runner Models

Job ID: 40550755

Budget: $750 – $1,500 USD

I’m putting together an online marathon simulation and need ten unique, low-detail human models delivered in GLB format. All characters must share one universal skeleton so they can drop straight into the scene without any extra rigging or retargeting.

Animations required
• Looping run, walk, and idle cycles already bound to the skeleton
• Clean transitions with consistent root motion and naming conventions

Scope and technical needs
– Lightweight topology optimised for real-time web playback
– Textures kept modest (single 1-2 k set per character is fine)
– T-pose reference frame included in every file
– No external dependencies; everything packed inside the GLB

Deliverables
1. Master skeleton file (.blend or .fbx)
2. Ten GLB characters using that skeleton
3. Three animation clips per character (run, walk, idle)
4. Quick read-me on file structure and import steps

I’ll review work as models come in, so feel free to suggest milestone splits that fit your workflow. Please attach or link to similar GLB or real-time projects in your portfolio so I can gauge style and efficiency.