Expert 3D Artist for Product Visualization

Job ID: 40145261

Budget: $3,000 – $5,000 USD

Senior CGI Artist Needed — Product Renders & Hero Video (Using Existing Assets)

We are seeking a senior-level CGI / 3D product visualization artist to refine and extend an existing, high-quality asset library for a premium consumer hardware product.

This is NOT a from-scratch modeling project.
This is NOT a creative re-design or speculative role.

This is a precision refinement engagement focused on realism, consistency, and launch-ready execution.

What You’ll Work With

~130 existing Blender-based product assets and scenes

Established geometry, proportions, materials, and colorways

Defined visual direction (premium, restrained, clarity-first)

Scope of Work

Photoreal product renders

Feature close-ups, interactions, packaging-critical shots

Refinement of existing lifestyle scenes

Lighting, shadows, reflections, realism only (no re-concepting)

Short product animation deliverables

~30–45s hero video

~10–20s functional explainer (core mechanism)

All outputs must be production-ready for web, packaging, and launch use.

Who This Role Is For

You are a strong fit if you:

Have proven consumer product CGI experience

Are comfortable working directly inside existing Blender files

Understand packaging-critical clarity (print-safe lighting, zero ambiguity)

Can maintain visual consistency across stills and motion

Personally produce the work (not passed to an unseen team)

Who Should Not Apply

Please do not apply if you:

Primarily work in archviz, vehicles, cinematic VFX, or speculative art

Need to rebuild assets from scratch

Rely on outsourcing or large internal teams

Cannot show prior product-focused CGI work

Process & Collaboration

Shortlisted candidates will receive a detailed technical brief and asset overview

Work will proceed through clearly defined milestones and approvals

Long-term collaboration is possible if alignment is strong

When Applying, Please Include

2–3 examples of product-focused CGI you personally produced

A brief note on your experience refining existing asset libraries

Your primary 3D tools (Blender experience required)

We value clarity, restraint, and execution quality over flash or volume.