3D Digital Textures/Materials Expert needed

Job ID: 35146080

Budget: £20 – £250 GBP

We are looking to have photorealistic 3D textures made for various different Fabrics, Woods & Metals, to be applied to 3D models for rendering. The textures must be photorealistic and be formatted to display correctly in Blender - Cycles rendering engine. We need the textures NOT full rendered scenes.

We are looking for a 3D Textures/Materials expert! You would be working for an exciting furniture brand, pushing the boundaries of how things are currently done in the industry! We are able to provide example meshes, for where the textures will be used if this is helpful. Currently we work in Blender & Substance Designer, presumably this would be the best option, but we are open to suggestions if you believe there is a better workflow.

Deliverables would be the textures set up in a Blender file(s), so that they can be easily appended into different 3D scenes. As well as the original Substance Designer graph files where necessary (if a different software is used, then the node set up from that).

These textures/materials will be digital representations of real world material samples, so they must be fully accurate to the reference materials given. There is a mixture of wood, fabric and metal materials.

Initially we would be looking for a set of 15 materials comprising:
7 Woods
5 Fabrics (each with colour variations)
3 Metals

If you think you are the expert we need then please get in touch with examples of your work and a price per texture. There is the potential for ongoing work for the right person!

We look forward to hearing from you.
Many thanks!
Oliver
Related categories: 3D Rendering 3D Design Blender