Build a 3ds MAX script to export 3d models
Budget: $30 – $250 USD
I'm looking for someone to create a MAXScript that'll permit to export models, and their animations/textures in a binary format that'll be used in a (d3d based) game. The format is home-made and should be deduced from the script we use to import the models.
Experience in writing MAXScripts and ability to understand existing code is required for this task.
Thank you.
Experience in writing MAXScripts and ability to understand existing code is required for this task.
Thank you.