Blender Model & Texture Refinement of Smartwatch Model
Budget: $10 – $100 USD
I will supply you with my current .blend files along with notes that show exactly what I want tweaked. Your job is to dive into those scenes, reshape or clean up the mesh wherever it needs it, and polish all textures (five) so they look consistent and artifact-free. Once the geometry and materials are tidied up, please make any final passes—UV touch-ups, normal map fixes, node adjustments for photorealistic rendering.
When you hand the project back I expect:
• the updated .blend, organized and named clearly
• five finished texture sets (colour, roughness, normal, etc. as required) correctly packed or linked
• a quick test render that shows everything working
If anything in the file still throws errors, has obvious stretching, or the textures don’t line up, I’ll send it back for revision.
When you hand the project back I expect:
• the updated .blend, organized and named clearly
• five finished texture sets (colour, roughness, normal, etc. as required) correctly packed or linked
• a quick test render that shows everything working
If anything in the file still throws errors, has obvious stretching, or the textures don’t line up, I’ll send it back for revision.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Blender
3D Visualization
Visual Effects
Game Art
3D Graphic Design